Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Biology | 1 |
| Eye Movements | 1 |
| Game Based Learning | 1 |
| Individualized Instruction | 1 |
| Learning Analytics | 1 |
| Nonverbal Communication | 1 |
| Outcomes of Education | 1 |
| Prediction | 1 |
| Science Instruction | 1 |
| Student Behavior | 1 |
Source
| ProQuest LLC | 1 |
Author
| Emerson, Andrew John | 1 |
Publication Type
| Dissertations/Theses -… | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Emerson, Andrew John – ProQuest LLC, 2021
A distinctive feature of game-based learning environments is their capacity to create learning experiences that are both effective and engaging. Recent advances in sensor technologies (e.g., facial expression analysis and gaze tracking) and natural language processing have introduced the opportunity to leverage multimodal data streams for learning…
Descriptors: Learning Analytics, Prediction, Game Based Learning, Student Behavior

Direct link
