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Chelsie Ruge – ProQuest LLC, 2024
Societal shifts increasingly demand that people work across social and geographic borders, often virtually, to solve complex problems in the areas of education, environment, healthcare, poverty, technology innovation and ethics, and more. This collaboration requires critical and emancipatory dialogue and problem-solving. This qualitative multiple…
Descriptors: Electronic Learning, Cooperative Learning, Problem Based Learning, Transformative Learning
Jessica Moriah Vaden – ProQuest LLC, 2024
The overarching theme of this research was to explore different aspects of the science, technology, engineering, and math (STEM) education experience across cultures and contexts in two engineering education communities, higher education and K-12. This dissertation offers new perspectives and resources to the engineering education community and…
Descriptors: Inclusion, Engineering Education, STEM Education, Higher Education
Dax-Andrew Parcells – ProQuest LLC, 2024
Problem-solving, collaboration, and adaptability to in-person and virtual environments are critical for success today. Therefore, brick-and-mortar and online instructional models have shifted to ensure that K-12 students are prepared with these skills for 21st-century challenges. Grounded in systems theory, the study examined the inputs,…
Descriptors: Problem Based Learning, Geometry, Electronic Learning, Student Centered Learning
Alicia Darnelle Kozimor – ProQuest LLC, 2021
Problem-Based Learning (PBL) is an effective instructional methodology used in higher learning. The purpose of this qualitative descriptive study was to explore what undergraduate engineering students perceive as barriers to the implementation of PBL in engineering courses at higher learning institutions in the Southwest United States. This…
Descriptors: Electronic Learning, Undergraduate Students, Online Courses, Problem Based Learning
Deanna Eble Mayers – ProQuest LLC, 2021
Innovative technologies are being created, and individuals and companies are embracing and using emerging technology to customize all aspects of their lives and businesses, including learning spaces. Today's learners demand authentic, meaningful learning experiences in real-world settings (Cook & Artino, 2016; Garcia-Cabrero et al., 2018;…
Descriptors: Electronic Learning, Individualized Instruction, Problem Based Learning, Learner Engagement
Bradley, Teri A. – ProQuest LLC, 2018
The purpose of implementing educational reform is to improve the academic achievement and social skills of graduating students, but evaluating the benefits of a particular instructional method or curriculum design can be complicated. In an online and problem-based learning environment that allows students to choose content and assessment projects…
Descriptors: Middle School Students, Problem Based Learning, Student Experience, Electronic Learning
Alyaseen, Haneen – ProQuest LLC, 2017
New innovative methods of teaching and learning adopted from mainstream research and development in educational theory and practice are being adapted to serve the unique needs of the medical professions. The success of these methods requires careful planning and establishment of faculty development programs. The purpose of this study is to perform…
Descriptors: Foreign Countries, Medical School Faculty, Dental Schools, Faculty Development
Baele, Loren C. – ProQuest LLC, 2017
This multiple methods (Denzin, 1978) study investigated two instructional approaches, traditional module and electronic Problem-Based Learning instruction (e-PBL), used within a middle school engineering classroom focused on the variables of engagement, content knowledge, student self-assessment and teacher assessment of problem solving solutions.…
Descriptors: Middle School Students, Engineering Technology, Problem Solving, Teaching Methods
Chang, Ju-Yu – ProQuest LLC, 2013
Cognitive load theorists claim that problem-centered instruction is not an effective instruction because it is not compatible with human cognitive structure. They argue that the nature of problem-centered instruction tends to over-load learner working memory capacity. That is why many problem-centered practices fail. To better support students and…
Descriptors: Problem Based Learning, Cognitive Processes, Difficulty Level, Teaching Methods
Fells, Stephanie – ProQuest LLC, 2012
The design of online or distributed problem-based learning (dPBL) is a nascent, complex design problem. Instructional designers are challenged to effectively unite the constructivist principles of problem-based learning (PBL) with appropriate media in order to create quality dPBL environments. While computer-mediated communication (CMC) tools and…
Descriptors: Instructional Design, Media Selection, Problem Based Learning, Constructivism (Learning)
Omale, Nicholas M. – ProQuest LLC, 2010
This exploratory case study examines how three media attributes in 3-D MUVEs--avatars, 3-D spaces and bubble dialogue boxes--affect interaction in an online problem-based learning (PBL) activity. The study participants were eleven undergraduate students enrolled in a 200-level, three-credit-hour technology integration course at a Midwestern…
Descriptors: Undergraduate Students, Computer Assisted Instruction, Technology Integration, Problem Based Learning
Bigenho, Christopher William – ProQuest LLC, 2011
The rapid growth of online and blended learning environments in both higher education and K-12, along with the development of innovative game based, narrative driven, problem-based learning (PBL) systems known as Alternate Reality Games (AltRG), has led to the need to understand student's abilities to self-regulate their learning behaviors…
Descriptors: Electronic Learning, Blended Learning, Problem Based Learning, Educational Games