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Xiaoxu Meng – ProQuest LLC, 2020
A challenge for the virtual reality (VR) industry is facing is that VR is not immersive enough to make people feel a genuine sense of presence: the low frame rate leads to dizziness and the lack of human body visualization limits the human-computer interaction. In this dissertation, I present our research on enhancing visual and gestural fidelity…
Descriptors: Computer Simulation, Visual Aids, Nonverbal Communication, Visual Perception
Baker, Jason R. – ProQuest LLC, 2017
The goals of the present action research study were to understand intelligence analysts' perceptions of weapon systems visual recognition ("vis-recce") training and to determine the impact of a Critical Thinking Training (CTT) Seminar and Formative Assessments on unit-level intelligence analysts' "vis-recce" performance at a…
Descriptors: Critical Thinking, Thinking Skills, Skill Development, Military Personnel

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