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Chris Hovey – ProQuest LLC, 2024
This dissertation examines the affective qualities of non-player character motion in a Virtual Reality (VR) cognitive training game, their impact on players' core affective experiences, game performance, and cognitive training outcomes. How do the movements of game characters in a VR environment affect players' experienced emotions, gameplay…
Descriptors: Computer Simulation, Educational Technology, Computer Uses in Education, Computer Games
Jessica D. Dixon – ProQuest LLC, 2023
The research problem explored in this qualitative study was the lack of literature from the perspectives of K-12 music teachers on using virtual technology to instruct secondary concert bands. This study showed the challenges and successes experienced with the use of this technology and their impact on music teachers' overall view of using virtual…
Descriptors: Secondary School Students, Music Education, Computer Simulation, Music Activities

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