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Boccia, Mark – ProQuest LLC, 2016
This study investigated the construct of the learning organization in the restaurant industry. Descriptive accounts of learning were gleaned from face-to-face interviews, focus groups, observations, document analysis, and data from the Dimensions of the Learning Organization Questionnaire (DLOQ) from 52 participants employed in three US…
Descriptors: Dining Facilities, Interviews, Focus Groups, Case Studies
Yamazaki, Kasumi – ProQuest LLC, 2015
The proliferation of online simulation games across the globe in many different languages offers Computer Assisted Language Learning (CALL) researchers an opportunity to examine how language learning occurs in such virtual environments. While there has recently been an increase in the number of exploratory studies involving learning experiences of…
Descriptors: Computer Assisted Instruction, Second Language Learning, Japanese, Computer Games
Brenner, Michael Yoel – ProQuest LLC, 2010
This qualitative case study was designed to explore how participants in an arts-based leadership development program learned to draw on their right brain capabilities in order to develop the creative competencies required to solve complex modern-day problems in new and different ways. The rationale for this study emerges from the researcher's…
Descriptors: Leadership Training, Art Education, Case Studies, Creative Thinking
Chusanachoti, Ruedeerath – ProQuest LLC, 2009
This study explored how Thai learners of English as a foreign language, engaged in English activities outside of classrooms to learn and practice the English language. Three research questions of this study include: (a) How do the participants perceive access and availability of out of class English activities in local environments?, (b) How do…
Descriptors: Singing, Music, Internet, Recreational Reading