Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Accuracy | 1 |
| Artificial Intelligence | 1 |
| At Risk Students | 1 |
| Attention Control | 1 |
| Computer Simulation | 1 |
| Identification | 1 |
| Students | 1 |
Source
| ProQuest LLC | 1 |
Author
| Sarker Monojit Asish | 1 |
Publication Type
| Dissertations/Theses -… | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sarker Monojit Asish – ProQuest LLC, 2023
Virtual Reality (VR) has been found useful to improve engagement and retention level of students, for some topics, compared to traditional learning tools such as books, and videos. However, a student could still get distracted and disengaged due to a variety of factors including stress, mind-wandering, unwanted noise, external alerts, and internal…
Descriptors: Students, Attention Control, Computer Simulation, Artificial Intelligence

Direct link
