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Cukurbasi Calisir, Esma; Sabuncu, Firat Hayyam; Altun, Eralp – Online Submission, 2022
After the COVID-19 pandemic, both teachers and learners have reached a new understanding in the use of technology. With the change in the understanding of education, their access to technology has become a necessity. The adoption of Internet technologies as a learning tool facilitated the adoption of the metaverse environment. One of the most…
Descriptors: Computer Simulation, Electronic Learning, Technology Uses in Education, Simulated Environment
Joshua Vidal, Editor – Online Submission, 2023
The Outlook of emerging Technologies in Education underscored the role and implications of cutting-edge technologies, tools, innovations and trends in transforming educational systems globally. This paper, edited by Joshua Vidal, MSSc, MAEd, LPT, PhD (student), attempts to contribute to academic leaders and researchers, examines the integration of…
Descriptors: Technology Uses in Education, Educational Technology, Technological Advancement, Educational Trends
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F. Sehkar Fayda-Kinik – Online Submission, 2023
Augmented reality (AR), a cutting-edge technology, has the potential to change the way students learn by superimposing virtual items and information onto the real environment. Through more immersive and interesting interactions with digital content, AR might help students better understand difficult concepts and boost their drive to learn. As a…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Satyadhar Joshi – Online Submission, 2025
This paper presents a comprehensive framework for AI-enhanced curriculum development in rare earth elements (REE) education, addressing critical workforce gaps across K-12, higher education, and veteran transition programs. As global demand for critical minerals escalates amid geopolitical tensions and supply chain vulnerabilities, we propose an…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Development, College Science
Dilobarkhon Azimova; Dilyorjon Solidjonov – Online Submission, 2023
The use of augmented reality (AR) in teaching English as a second language is examined in this article. Traditional language teaching techniques sometimes fall short of engaging students and offering real-world applications, which results in boredom and slow development. Through the use of augmented reality (AR) technology, digital content can be…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Physical Environment
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Pentang, Jupeth T. – Online Submission, 2021
Globalizations across organizations are impacted by economic, political, legal, security, social, cultural, ecological, and technological dimensions among others. This paper presents the readings from relevant articles and studies pertaining to the relationship between technology and its dimensions with globalization. Globalization and…
Descriptors: Global Approach, Technology Education, Technology Uses in Education, Educational Trends
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Baskas, Richard S. – Online Submission, 2022
When teaching an online class, there are many forms of technology that are available for teachers to use to work with students. Online classes allow students the opportunity to use a variety of mobile devices to make it easier for students to participate in online classes. A literature review was conducted through Google and GoogleScholar to…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Telecommunications
Shi, Zhixing; Ma, Junjie – Online Submission, 2021
The development and popularization of online classroom is an inevitable trend given the tremendous progress of science and technology and the advent of 5G information era. In this special period, if possible, most of the offline classes are converted to online classes, using tablets or computers for online classes. Online classes are divided into…
Descriptors: Educational Technology, Educational Innovation, Online Courses, Technology Uses in Education
Gregory K. Tharp – Online Submission, 2019
Recent articles in the news media have triggered interest in how virtual reality technologies can be applied to academic libraries. Specifically, virtual reality technologies have the potential to be applied to triage reference, reference services, and archives. It is discussed how library users can use virtual reality headsets as well as how…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Academic Libraries
Grepon, Benzar Glen S.; Martinez, Aldwin Lester M. – Online Submission, 2021
Purpose: The study aims to design and develop a virtual structural design that simulates the campus and its buildings of a community college in Bukidnon, Philippines through Virtual Reality. With the immersion of technology, this project represents the architectural design of the establishment with the use of Virtual Reality Technology. Method:…
Descriptors: Foreign Countries, Computer Simulation, Community Colleges, School Buildings
Barocio, Yvonne Rodriguez; Obaya Valdivia, Adolfo Eduardo; Vargas-Rodriguez, Yolanda M. – Online Submission, 2021
It is imperative that a profound transformation be carried out in the traditional way in which we teach science subjects, so it is necessary that the role of student change from being a mere recipient of information to being the main player in the construction of his knowledge. One of the strategies to achieve this is to make use of ICT, within…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Teaching Methods
Sayed Mahbub Hasan Amiri – Online Submission, 2025
Step into the future of education. "Learning in the Metaverse: Building Educational Worlds Without Limits" is not a glimpse of a distant dream it is a practical, essential guide for educators, administrators, and innovators ready to build that future today. The digital revolution is reshaping every aspect of our lives, and the classroom…
Descriptors: Artificial Intelligence, Computer Uses in Education, Educational Change, Educational Trends
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Shiue, Ya-Ming; Hsu, Yu-Chiung; Sheng, Meng-Huei; Lan, Cheng-Hsuan – Online Submission, 2019
In recent years, the innovative applications of integrated augmented reality (AR) into educational settings had increased rapidly in Taiwan. AR provides the scene of the real world while interacting with the virtual and physical objects and increases students' learning motivation. This paper presents an empirical study that investigated the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Health Education
Nurtanto, Muhammad; Sofyan, Herminarto; Pardjono, Pardjono – Online Submission, 2020
ICT is an important part of the development of secondary education in many countries and becomes a debate subject for its impact on behavior, culture, and society. The addition of new technologies in learning process, especially Vocational Education (VE) can attract attention and even increase the learning speed. However, attentions must be placed…
Descriptors: Electronic Learning, Information Technology, Computer Assisted Design, Computer Simulation
Nix, Rebekah K. – Online Submission, 2018
Twenty years after its first application, the Integrated Science Learning Environment model (ISLE) proved still-useful in catalyzing novel thinking about the role of artifacts in shaping Holocaust remembrance at the graduate level. Drawing on new ideas from museum science and technology design, an updated framework, called Provocative Artifacts…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Learning Processes
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