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Kimberling, Clark – Mathematics Teacher, 1984
A computer program is presented which simulates the classical probability machine, using Applesoft II high-resolution graphics. Many variables are left to the user's choosing. Suggestions for using the machine, understanding the problem, the mathematical model, and further program documentation are given. (MNS)
Descriptors: Computer Graphics, Computer Programs, Computer Simulation, Mathematical Models
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Channell, Dwayne E. – Mathematics Teacher, 1989
Describes an activity to solve an applied problem using a random-number-based simulation. Provides objectives, prerequisites, directions, extensions, answers, a computer program, and worksheets for the activity. Six references are listed. (YP)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Mathematical Models
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Wood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications