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Butler, Yuko Goto – Language Teaching Research, 2017
This article focuses on the design of digital instructional game (DIG) tasks for young second language (L2) learners. The aim of the study is to identify motivational task elements based on what children respond to positively in games and incorporate into their own L2 vocabulary learning game designs. Eighty-two sixth-grade students (ages 11-12…
Descriptors: Second Language Learning, Second Language Instruction, Computer Games, Learning Motivation
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Poupore, Glen – Language Teaching Research, 2016
While learners of a second language (L2) are increasingly interacting in small groups as part of a communicative methodological paradigm, very few studies have investigated the social dynamics that occur in such groups. The aim of this study is to introduce a group work dynamic measuring instrument and to investigate the relationship between group…
Descriptors: Second Language Learning, English (Second Language), Second Language Instruction, Language Teachers
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Walters, JoDee; Bozkurt, Neval – Language Teaching Research, 2009
Vocabulary notebooks are frequently advocated as a way for students to take control of their vocabulary learning (Fowle, 2002), with the added benefit of improvements in vocabulary learning (Schmitt and Schmitt, 1995; Laufer and Nation, 1999). The study described in this article attempts to lend empirical support to these claims, by investigating…
Descriptors: Control Groups, Writing (Composition), Personal Autonomy, Vocabulary Development