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Showing 31 to 45 of 485 results Save | Export
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Kern, Richard – Language Learning & Technology, 2021
This article begins with a brief overview of how digital literacies have evolved in the context of recent technological and social changes. It then discusses three major domains in which digital literacies have made important contributions to language learning during this period: (a) agency, autonomy, and identity; (b) creativity; and (c) new…
Descriptors: Technological Literacy, Computer Assisted Instruction, Second Language Learning, Educational History
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Breno Silva; Valentina Ragni; Agnieszka Otwinowska; Agnieszka Szarkowska – Language Learning & Technology, 2024
Existing research shows that identical cognates are read more quickly than noncognates. However, most studies focused on words presented in isolation or embedded in sentences. To address this gap, our exploratory eye-tracking study is the first to investigate the processing of cognates and noncognates in English subtitles. First, we tested whether…
Descriptors: English Language Learners, English (Second Language), Second Language Learning, Eye Movements
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Emad A. Alghamdi; Paul Gruba; Ahmed Masrai; Eduardo Velloso – Language Learning & Technology, 2023
Although measures of lexical complexity are well established for printed texts, there is currently no equivalent work for videos. This study, therefore, aims to investigate whether existing lexical complexity measures can be extended to predict second language (L2) learners' judgment of video difficulty. Using a corpus of 320 instructional videos,…
Descriptors: Difficulty Level, Interactive Video, Computer Assisted Instruction, Word Frequency
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Lam, Yau Wai; Hew, Khe Foon; Jia, Chengyuan – Language Learning & Technology, 2022
Many English-as-Second-Language (ESL) learners find it highly challenging to write problem-solution essays. This difficulty is partly caused by the pedagogies commonly used in traditional classroom settings, which have two major in-vivo constraints: time limits and low student engagement. This study proposes an innovative theory-driven…
Descriptors: Flipped Classroom, Teaching Methods, Problem Solving, English (Second Language)
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Robert Godwin-Jones – Language Learning & Technology, 2024
Generative AI offers significant opportunities for language learning. Tools like ChatGPT provide second language practice through chats in written or voice formats, with the learner specifying through prompts conversational parameters. AI can be instructed to give corrective feedback and create practice exercises. Using AI, instructors can build…
Descriptors: Second Language Learning, Second Language Instruction, Artificial Intelligence, Computer Software
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Hansol Lee; Jang Ho Lee – Language Learning & Technology, 2024
Artificial intelligence (AI) has considerably advanced the methods for individualizing language learning opportunities, such as assessing learning progress and recommending effective individual instruction. In the present study, we conducted a meta-analysis to synthesize recent empirical findings pertaining to the utilization of AI-guided language…
Descriptors: Artificial Intelligence, Teaching Methods, Learning Processes, Computer Software
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Tetyana Sydorenko; Mónica S. Cárdenas-Claros; Elizabeth Huntley; Maribel Montero Perez – Language Learning & Technology, 2024
A substantial body of research shows that various types of audiovisual (AV) input such as videos and videos with second language (L2) subtitles can facilitate language learning. However, language teachers' day-to-day practices with regard to multimodal input is less understood. To bridge the gap in language education, this study investigates…
Descriptors: Audiovisual Aids, Teacher Attitudes, Video Technology, Second Language Learning
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Elsayed Issa; Gus Hahn-Powell – Language Learning & Technology, 2025
This study investigates the effectiveness of a computer-assisted pronunciation training (CAPT) system on second language learners' acquisition of three grammatical features. It presents a CAPT system on top of a phoneme-based, fine-tuned speech recognition model, and is intended to deliver explicit, corrective feedback on the pronunciation of the…
Descriptors: Grammar, Computer Assisted Instruction, Arabic, Second Language Instruction
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Beatriz González-Fernández; Inés de la Viña – Language Learning & Technology, 2025
Language learners around the world are increasingly using applications (apps) to learn second/foreign languages (L2). However, research on the effectiveness of these apps for developing general language proficiency, particularly compared to classroom-based instruction, is still limited. This study examined the L2-English proficiency and lexical…
Descriptors: English (Second Language), Second Language Learning, Student Motivation, Second Language Instruction
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Shen Qiao; Susanna Siu-Sze Yeung; Xiaoai Shen; Jac Ka Lok Leung; Davy Tsz Kit Ng; Samuel Kai Wah Chu – Language Learning & Technology, 2024
Gamification is an increasingly popular approach to engage learners in educational contexts. Although many studies have examined the effects of gamification in comparison to a non-gamification approach, less attention has been paid to the impact of different ways of implementing gamification on students' learning and engagement. In this study, we…
Descriptors: Learner Engagement, Gamification, Secondary School Students, English (Second Language)
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Taegang Lee; Yoonhyoung Lee; Sungmook Choi – Language Learning & Technology, 2025
Empirical evidence remains sparse about how videos enhanced with first-language (L1) and second-language (L2) subtitles influence cognitive load in L2 learners. To address this point, 25 Korean undergraduate students were exposed to six short videos: baseline, L1-subtitled, and L2-subtitled videos at both high and low difficulty levels (determined…
Descriptors: Captions, Native Language, Second Language Learning, Language Processing
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Shu Zhou; Gerhardus D. Du Preez – Language Learning & Technology, 2025
This study examines the potential of ChatGPT to enhance grammar development in an academic writing context, where grammar instruction is often overlooked. Adopting a qualitative case study, this research explores how a localized version of ChatGPT can assist first-year undergraduate students in improving their grammar in writing tasks. The study…
Descriptors: Grammar, Writing Instruction, Artificial Intelligence, Computer Software
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Lenkaitis, Chesla Ann – Language Learning & Technology, 2022
The United Nations' Sustainable Development Goals (SDGs), which were adopted in 2015 as part of the 2030 Agenda for Sustainable Development, "provide a shared blueprint for peace and prosperity for people and the planet" (United Nations, 2020a). The SDGs, which include gender equality, quality education, and ending poverty, are those…
Descriptors: Sustainable Development, Social Justice, Videoconferencing, Computer Mediated Communication
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Weijiao Huang; Chengyuan Jia; Khe Foon Hew; Jia Guo – Language Learning & Technology, 2024
Aural decoding skill is an important contributor to successful EFL listening comprehension. This paper first described a preliminary study involving a 12-week undergraduate flipped decoding course, based on the flipped SEF-ARCS decoding model. Although the decoding model (N = 44) was significantly more effective in supporting students' decoding…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Listening Comprehension
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Frederick J. Poole; Matthew D. Coss; Jody Clarke-Midura – Language Learning & Technology, 2025
This study explored the use of stealth assessments within a digital game to assess second language (L2) Chinese learners' reading comprehension. Log data tracking learners' in-game behaviors from a game designed for Chinese dual language immersion classrooms (Poole et al., 2022) were used to construct Bayesian Belief Networks to model reading…
Descriptors: Second Language Instruction, Second Language Learning, Reading Comprehension, Game Based Learning
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