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Showing 1 to 15 of 215 results Save | Export
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Geòrgia Pujadas; Stuart Webb – Language Learning & Technology, 2025
This study investigated second language (L2) comprehension across nine episodes of the same TV series and explored whether comprehension improves through regular classroom viewing. 121 intermediate and advanced EFL learners viewed the series under two conditions: captioned and uncaptioned. Significant differences in comprehension across episodes…
Descriptors: Second Language Learning, Comprehension, English (Second Language), Television Viewing
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Ruofei Zhang; Gary Cheng; Di Zou – Language Learning & Technology, 2025
Digital game-based vocabulary learning (DGBVL) integrates key game elements such as Challenges, Rewards, Human-Computer Interactions (HCI), Multimedia, and Fantasy. Although the overall effectiveness of digital games in enhancing English-as-a-foreign-language (EFL) vocabulary knowledge development is well-established, the specific roles of…
Descriptors: Vocabulary Development, Computer Games, English (Second Language), Learner Engagement
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Chen, Hsin-I; Sevilla-Pavón, Ana – Language Learning & Technology, 2023
This study examines how English-as-lingua-franca (ELF) learners employ semiotic resources, including head movements, gestures, facial expression, body posture, and spatial juxtaposition, to negotiate for meaning in an immersive virtual reality (VR) environment. Ten ELF learners participated in a TaiwanSpain VR virtual exchange project and…
Descriptors: Computer Mediated Communication, Computer Simulation, English (Second Language), Second Language Learning
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María de los Ángeles Gómez González; Alfonso Lago Ferreiro – Language Learning & Technology, 2024
Previous research has established that phonetics has been marginalized within language teaching, proving to be particularly challenging for learners in EFL contexts. This paper presents EPSSML (https://www.usc.gal/multimlab/), an e-learning platform designed within Mayer's (2008, 2009) Cognitive Theory of Multimedia Learning to instruct English…
Descriptors: Computer Assisted Instruction, Pronunciation, Electronic Learning, Phonetics
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Huey-Jye You; Hui-Chin Yeh; Grace Yue Qi – Language Learning & Technology, 2025
Telecollaboration has received growing interest in language education as a way of fostering intercultural learning. While the body of literature primarily focuses on the impact of telecollaborative processes on intercultural learning, the effect of supportive mechanisms on intercultural telecollaboration has received little academic attention.…
Descriptors: Telecommunications, Cultural Awareness, Second Language Learning, Discussion (Teaching Technique)
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Cámara-Arenas, Enrique; Tejedor-García, Cristian; Tomas-Vázquez, Cecilia Judith; Escudero-Mancebo, David – Language Learning & Technology, 2023
This study addresses the issue of automatic pronunciation assessment (APA) and its contribution to the teaching of second language (L2) pronunciation. Several attempts have been made at designing such systems, and some have proven operationally successful. However, the automatic assessment of the pronunciation of short words in segmental…
Descriptors: English (Second Language), Second Language Learning, Pronunciation, Pronunciation Instruction
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Han, Yiting; Smith, Blaine E. – Language Learning & Technology, 2023
Internet memes--usually taking the form of an image, GIF, or video with text--have become an important type of semiotic tool for meaning making. Due to the fact that memes can help learners leverage semiotic modes in social contexts, they hold great potential for language education. Integrating ecological social semiotic frameworks, this…
Descriptors: Internet, Cartoons, Second Language Instruction, Second Language Learning
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Breno Silva; Valentina Ragni; Agnieszka Otwinowska; Agnieszka Szarkowska – Language Learning & Technology, 2024
Existing research shows that identical cognates are read more quickly than noncognates. However, most studies focused on words presented in isolation or embedded in sentences. To address this gap, our exploratory eye-tracking study is the first to investigate the processing of cognates and noncognates in English subtitles. First, we tested whether…
Descriptors: English Language Learners, English (Second Language), Second Language Learning, Eye Movements
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Lam, Yau Wai; Hew, Khe Foon; Jia, Chengyuan – Language Learning & Technology, 2022
Many English-as-Second-Language (ESL) learners find it highly challenging to write problem-solution essays. This difficulty is partly caused by the pedagogies commonly used in traditional classroom settings, which have two major in-vivo constraints: time limits and low student engagement. This study proposes an innovative theory-driven…
Descriptors: Flipped Classroom, Teaching Methods, Problem Solving, English (Second Language)
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Shen Qiao; Susanna Siu-Sze Yeung; Xiaoai Shen; Jac Ka Lok Leung; Davy Tsz Kit Ng; Samuel Kai Wah Chu – Language Learning & Technology, 2024
Gamification is an increasingly popular approach to engage learners in educational contexts. Although many studies have examined the effects of gamification in comparison to a non-gamification approach, less attention has been paid to the impact of different ways of implementing gamification on students' learning and engagement. In this study, we…
Descriptors: Learner Engagement, Gamification, Secondary School Students, English (Second Language)
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Taegang Lee; Yoonhyoung Lee; Sungmook Choi – Language Learning & Technology, 2025
Empirical evidence remains sparse about how videos enhanced with first-language (L1) and second-language (L2) subtitles influence cognitive load in L2 learners. To address this point, 25 Korean undergraduate students were exposed to six short videos: baseline, L1-subtitled, and L2-subtitled videos at both high and low difficulty levels (determined…
Descriptors: Captions, Native Language, Second Language Learning, Language Processing
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Weijiao Huang; Chengyuan Jia; Khe Foon Hew; Jia Guo – Language Learning & Technology, 2024
Aural decoding skill is an important contributor to successful EFL listening comprehension. This paper first described a preliminary study involving a 12-week undergraduate flipped decoding course, based on the flipped SEF-ARCS decoding model. Although the decoding model (N = 44) was significantly more effective in supporting students' decoding…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Listening Comprehension
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Sungmook Choi – Language Learning & Technology, 2023
This study explored how visual input enhancement impacts caption-reading behaviors, the acquisition of English collocations, and the recall of onscreen captions. The participants comprised 53 Korean undergraduate students at a high-intermediate level of English proficiency. They were assigned to either a baseline or an enhancement group. The…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Captions
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Wen Jia; Liping Zhang; Austin Pack; Yi Guan; Bin Zou – Language Learning & Technology, 2024
Although digital game-based vocabulary learning (DGBVL) has received increasing attention in the past two decades, the impacts of DGBVL on the depth of word knowledge are still not well understood, especially in regard to productive vocabulary learning and DGBVL's long-term efficacy. This study leverages a quasiexperimental research design to…
Descriptors: Game Based Learning, Video Games, Vocabulary Development, Receptive Language
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Liu-Cheng Pan; Jerry Chih-Yuan Sun – Language Learning & Technology, 2024
Taking into account the challenges of EFL vocabulary learning for East Asian learners, this study developed a set of experimental English vocabulary material with pictographic glosses which may stimulate students' situational interest (with dimensions of exploration intention, instant enjoyment, novelty, attention demand, challenge, and total…
Descriptors: English (Second Language), Asians, Pictorial Stimuli, Vocabulary Development
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