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Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
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Yacobson, Elad; Fuhrman, Orly; Hershkowitz, Sara; Alexandron, Giora – Journal of Learning Analytics, 2021
Learning analytics have the potential to improve teaching and learning in K-12 education, but as student data is increasingly being collected and transferred for the purpose of analysis, it is important to take measures that will protect student privacy. A common approach to achieve this goal is the de-identification of the data, meaning the…
Descriptors: Identification, Privacy, Field Trips, Learning Analytics
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Moon, Jewoong; Ke, Fengfeng; Sokolikj, Zlatko; Dahlstrom-Hakki, Ibrahim – Journal of Learning Analytics, 2022
Using multimodal data fusion techniques, we built and tested prediction models to track middle-school student distress states during educational gameplay. We collected and analyzed 1,145 data instances, sampled from a total of 31 middle-school students' audio- and video-recorded gameplay sessions. We conducted data wrangling with student gameplay…
Descriptors: Learning Analytics, Stress Variables, Educational Games, Middle School Students
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Lowes, Susan; Lin, Peiyi; Kinghorn, Brian – Journal of Learning Analytics, 2015
As enrolment in online courses has grown and LMS data has become accessible for analysis, researchers have begun to examine the link between in-course behaviours and course outcomes. This paper explores the use of readily available LMS data generated by approximately 700 students enrolled in the 12 online courses offered by Pamoja Education, the…
Descriptors: Integrated Learning Systems, Student Behavior, Online Courses, Asynchronous Communication
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Martin, Caitlin K.; Nacu, Denise; Pinkard, Nichole – Journal of Learning Analytics, 2016
Online environments can cultivate what have been referred to as 21st century skills and capabilities, as youth contribute, pursue, share, and interact around work and ideas. Such environments also hold great potential for addressing digital divides related to the development of such skills by connecting youth in areas with fewer resources and…
Descriptors: Data Collection, Data Interpretation, Creativity, Socialization