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Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
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Svihla, Vanessa; Wester, Michael J.; Linn, Marcia C. – Journal of Learning Analytics, 2015
Designing learning experiences that support the development of coherent understanding of complex scientific phenomena is challenging. We sought to identify analytics that can also guide such designs to support retention of coherent understanding. Based on prior research that distributing study of material over time supports retention, we explored…
Descriptors: Science Education, Pretests Posttests, Inquiry, Multiple Regression Analysis
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Martin, Caitlin K.; Nacu, Denise; Pinkard, Nichole – Journal of Learning Analytics, 2016
Online environments can cultivate what have been referred to as 21st century skills and capabilities, as youth contribute, pursue, share, and interact around work and ideas. Such environments also hold great potential for addressing digital divides related to the development of such skills by connecting youth in areas with fewer resources and…
Descriptors: Data Collection, Data Interpretation, Creativity, Socialization