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Booth, Paula; Henderson-Begg, Stephanie – Journal of Interactive Learning Research, 2011
Invited as a paper from E-Learn 2009 This study compared two programmes developed as a learning tool for students to practise basic laboratory procedures. One was a Flash simulation programme, the other a Second Life virtual reality programme. A cohort of 93 bioscience students participated in the between trial. A control group was used to…
Descriptors: Foreign Countries, Educational Technology, Laboratory Procedures, Science Instruction
Adams, W.; Reid, S.; LeMaster, R.; McKagan, S.; Perkins, K.; Dubson, M.; Wieman, C. – Journal of Interactive Learning Research, 2008
Interactive computer simulations with complex representations and sophisticated graphics are a relatively new addition to the classroom, and research in this area is limited. We have conducted over 200 individual student interviews during which the students described what they were thinking as they interacted with simulations. These interviews…
Descriptors: Computer Assisted Instruction, Physics, Educational Technology, Computer System Design
Repenning, Alexander; Ioannidou, Andri; Luhn, Lisa; Daetwyler, Christof; Repenning, Nadia – Journal of Interactive Learning Research, 2010
Growing science apathy at the K-12 education level represents an alarming development with potentially devastating consequences at individual, societal and economic levels. Technology has been incorporated in science education without fundamentally improving test scores or student attitudes. We claim the core of the problem is how technology is…
Descriptors: Socialization, Student Attitudes, High School Students, Physiology
Peer reviewedRecker, Mimi M.; Govindaraj, T.; Vasandani, Vijay – Journal of Interactive Learning Research, 1998
Demonstrates the use of simulation systems for studying diagnostic problem solving and presents results from two empirical studies in which undergraduates diagnosed faults that occurred in a computer-based, dynamic simulation. Discusses dual problem space search that includes generating and testing hypotheses; suggests implications for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Higher Education
Chen, Chwen, Jen; Toh, Seong, Chong; Fauzy, Wan, Mohd – Journal of Interactive Learning Research, 2004
This article describes the instructional design theoretical foundation of a desktop virtual reality-based learning environment aimed at complementing the current novice driver education system in Malaysia. It provides an elaboration of how various components of the learning environment are designed to support this theoretical underpinning that…
Descriptors: Computer Uses in Education, Driver Education, Computer Simulation, Instructional Design
Francis, Alexandre; Couture, Marc – Journal of Interactive Learning Research, 2003
Several studies have examined realism and instructional effectiveness of physical simulations. However, very few have touched on the question of their credibility or verisimilitude, from the user's point of view. This article presents an empirical exploratory study which investigated the perceptions of potential users of a simulation-based virtual…
Descriptors: Cues, Student Attitudes, Physics, Credibility
Agostinho, Shirley; Meek, Jim; Herrington, Jan – Journal of Interactive Learning Research, 2005
A constant challenge facing university faculty and academics is determining how innovative and authentic elements, based on constructivist philosophy, can be manifested effectively in online learning settings. In this article, we describe an educational technology postgraduate course on evaluation that incorporated a scenario whereby assessable…
Descriptors: Educational Technology, Online Courses, Constructivism (Learning), Distance Education

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