Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
Journal of Interactive… | 4 |
Author
Almeroth, Kevin | 1 |
Alonso, Mathilde | 1 |
Auxepaules, Ludovic | 1 |
Caropreso, Maria Fernanda | 1 |
Hanneghan, Martin | 1 |
Inkpen, Diana | 1 |
Keshtkar, Fazel | 1 |
Khan, Shahzad | 1 |
Knight, Allan | 1 |
Py, Dominique | 1 |
Tang, Stephen | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Elementary Secondary Education | 1 |
Audience
Location
California | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Py, Dominique; Auxepaules, Ludovic; Alonso, Mathilde – Journal of Interactive Learning Research, 2013
This paper presents Diagram, a learning environment for object-oriented modelling (OOM) with UML class diagrams. Diagram an open environment, in which the teacher can add new exercises without constraints on the vocabulary or the size of the diagram. The interface includes methodological help, encourages self-correcting and self-monitoring, and…
Descriptors: Computer Science Education, Computer Software, Programming Languages, Visual Aids
Caropreso, Maria Fernanda; Inkpen, Diana; Keshtkar, Fazel; Khan, Shahzad – Journal of Interactive Learning Research, 2012
Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and sometimes even programming knowledge. We have designed and implemented an environment for creating and modifying NLG templates that requires no programming knowledge, and can operate…
Descriptors: Natural Language Processing, Computer Simulation, Computer System Design, Computer Software
Tang, Stephen; Hanneghan, Martin – Journal of Interactive Learning Research, 2011
Game-based learning harnesses the advantages of computer games technology to create a fun, motivating and interactive virtual learning environment that promotes problem-based experiential learning. Such an approach is advocated by many commentators to provide an enhanced learning experience than those based on traditional didactic methods.…
Descriptors: Computer Software, Educational Technology, Teaching Methods, Computer Uses in Education
Knight, Allan; Almeroth, Kevin – Journal of Interactive Learning Research, 2011
As part of the research carried out at the University of California, Santa Barbara's Center for Information Technology and Society (CITS), the Paper Authentication and Integrity Research (PAIR) project was launched. We began by investigating how one recent technology affected student learning outcomes. One aspect of this research was to study the…
Descriptors: Plagiarism, Student Attitudes, Form Classes (Languages), Researchers