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Richard Brown; Elizabeth Sillence; Dawn Branley-Bell – Journal of Educational Technology Systems, 2025
We investigate perceptions of AI among university students and staff, focusing on sociodemographic predictors of use, attitudes and literacy. We follow an explanatory mixed-methods approach: an online survey (269 students and staff) capturing self-reported AI use, attitudes, and literacy, and 24 semi-structured online interviews exploring barriers…
Descriptors: Artificial Intelligence, Technology Uses in Education, College Students, Student Attitudes
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Khine, Myint Swe; Saleh, Issa M. – Journal of Educational Technology Systems, 2009
Computer games as new media culture have become increasing popular among young people. Today most children play a different genre of games at different times depending on their age, maturity, and opportunity. While some researchers advocate that similar to computer literacy and information literacy, game literacy will be one of the requirements…
Descriptors: Middle School Students, Males, Video Games, Foreign Countries
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O'Connor, Eileen – Journal of Educational Technology Systems, 2011
Given the challenges facing higher education in the fast-changing educational and social environment, what can be learned from an instructor who has braved the rapidly changing stream of technologies and has subsequently developed a personal and productive approach to using emerging technologies to teach better and farther? What aspects of…
Descriptors: Student Attitudes, Distance Education, Online Courses, Social Environment