Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Problem Solving | 4 |
| Spatial Ability | 4 |
| Preschool Children | 3 |
| Analysis of Variance | 2 |
| Multivariate Analysis | 2 |
| Preschool Education | 2 |
| STEM Education | 2 |
| Thinking Skills | 2 |
| Advanced Students | 1 |
| Algorithms | 1 |
| Black Youth | 1 |
| More ▼ | |
Source
| Journal of Educational… | 4 |
Author
| Adams, Deanne M. | 1 |
| Howard, Janice R. | 1 |
| Mayer, Richard E. | 1 |
| Nikolaos Pellas | 1 |
| Pilegard, Celeste | 1 |
| Watson, J. Allen | 1 |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 4 |
| Information Analyses | 1 |
Education Level
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Grade 6 | 1 |
| High Schools | 1 |
| Higher Education | 1 |
| Intermediate Grades | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
| Preschool Education | 1 |
| Secondary Education | 1 |
Audience
| Policymakers | 1 |
| Teachers | 1 |
Location
| California | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Embedded Figures Test | 1 |
What Works Clearinghouse Rating
Nikolaos Pellas – Journal of Educational Computing Research, 2025
Tangible programming tools (TPTs) are promising teaching aids in programming courses due to their interactivity and ability to enhance early childhood students' computational thinking, spatial reasoning, and executive function skills. However, it remains unclear whether TPTs support these skills simultaneously. This study examines the impact of…
Descriptors: Computation, Thinking Skills, Spatial Ability, Executive Function
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Peer reviewedWatson, J. Allen; And Others – Journal of Educational Computing Research, 1992
Describes a study that examined preschoolers' abilities to learn problem solving with LOGO, learn new strategies to use during problem solving, and transfer computer learning to other settings. Differences in the effectiveness of LOGO learning for field-dependent versus field-independent learning styles are discussed. (65 references) (LRW)
Descriptors: Analysis of Variance, Computer Assisted Instruction, Field Dependence Independence, Hypothesis Testing
Peer reviewedHoward, Janice R.; And Others – Journal of Educational Computing Research, 1993
Describes a study that examined problem-solving strategies selected by African-American preschool students with differing cognitive styles using LOGO computer software. Highlights include spatial development, minority performance and cross-cultural differences in cognitive style, and differences in field-dependent/field-independent children in…
Descriptors: Analysis of Variance, Black Youth, Cognitive Style, Courseware

Direct link
