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Showing 1 to 15 of 16 results Save | Export
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Kposowa, Augustine J.; Valdez, Amanda D. – Journal of Educational Computing Research, 2013
Objectives: The primary objective of the study was to investigate the relationship between ubiquitous laptop use and academic achievement. It was hypothesized that students with ubiquitous laptops would score on average higher on standardized tests than those without such computers. Methods: Data were obtained from two sources. First, demographic…
Descriptors: Elementary School Students, Grade 4, Grade 5, Laptop Computers
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Kazakoff, Elizabeth R.; Bers, Marina Umaschi – Journal of Educational Computing Research, 2014
This article examines the impact of programming robots on sequencing ability in early childhood. Thirty-four children (ages 4.5-6.5 years) participated in computer programming activities with a developmentally appropriate tool, CHERP, specifically designed to program a robot's behaviors. The children learned to build and program robots over three…
Descriptors: Robotics, Early Childhood Education, Programming, Computer Uses in Education
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Foster, Aroutis; Shah, Mamta – Journal of Educational Computing Research, 2015
There is a need for game-based learning frameworks that provide a lens for understanding learning experiences afforded in digital games. These frameworks should aim to facilitate game analyses, identification of learning opportunities, and support for learner experiences. This article uses the inquiry, communication, construction, and expression…
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Learning Experience
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Chen, I-Ching; Hu, Shueh-Cheng – Journal of Educational Computing Research, 2013
The capability of solving fundamental mathematical problems is essential to elementary school students; however instruction based on ordinary narration usually perplexes students. Concept mapping is well known for its effectiveness on assimilating and organizing knowledge, which is essential to meaningful learning. A variety of concept map-based…
Descriptors: Concept Mapping, Computer Uses in Education, Mathematics Instruction, Problem Solving
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Bruce, Catherine D.; McPherson, Richard; Sabeti, Farhad Mordy; Flynn, Tara – Journal of Educational Computing Research, 2011
The aim of this study was to identify when and how the interactive whiteboard (IWB) functioned as a productive tool that impacted student learning in mathematics. Using video data, field notes, and interview transcripts from 1 school year in two optimal case study classrooms, we were able to examine the unique opportunities afforded by the size of…
Descriptors: Video Technology, Educational Technology, Interaction, Professional Development
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Foster, Aroutis N. – Journal of Educational Computing Research, 2011
Researchers question how and what students learn from commercial digital games. Using a concurrent mixed-methods approach, this study examined 30 students' construction of knowledge and skills while playing a commercial off-the-shelf game for 7 weeks. Quantitative data included students' background survey and pre- and post-assessments for…
Descriptors: Elementary School Students, Social Studies, Educational Games, Learning Processes
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Kopcha, Theodore J.; Alger, Christianna – Journal of Educational Computing Research, 2011
The eSupervision instructional program is a series of five online modules housed in a content management system that support triad members (student teachers, cooperating teachers, university supervisors) during the field experience. The program was designed on a cognitive apprenticeship framework and uses a variety of technology to support both…
Descriptors: Student Teaching, Student Teachers, Teacher Characteristics, Self Efficacy
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Cavanaugh, Cathy; Dawson, Kara; Ritzhaupt, Albert – Journal of Educational Computing Research, 2011
This article examines how laptop computing technology, teacher professional development, and systematic support resulted in changed teaching practices and increased student achievement in 47 K-12 schools in 11 Florida school districts. The overview of a large-scale study documents the type and magnitude of change in student-centered teaching,…
Descriptors: Elementary Secondary Education, Teaching Methods, Achievement Gains, Computer Uses in Education
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Booth, Sharon Elizabeth – Journal of Educational Computing Research, 2012
Innovative uses of technology to support teacher learning are emerging through professional learning communities that leverage social networking technologies. The value of an online community for educators lies in the rich and open exchange of ideas, experiences, and resources where educators feel both respected and supported. Yet among the most…
Descriptors: Case Studies, Qualitative Research, Internet, Socialization
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Lei, Jing; Zhao, Yong – Journal of Educational Computing Research, 2008
This study investigates students' use of one-to-one laptops for various activities and the impact of one-to-one computing on student learning and school culture. Based on data collected from surveys and interviews of teachers, students, and parents in a Midwestern middle school over one academic year, this study answers the following major…
Descriptors: School Culture, Computer Uses in Education, Program Effectiveness, Information Technology
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Lin, Hong; Kelsey, Kathleen D. – Journal of Educational Computing Research, 2009
Wikis, when used as an open editing tool, can have profound and subtle effects on students' collaborative learning process. Hailed as a collaborative learning and writing tool, many questions remain regarding the pedagogical impacts of using wikis in the classroom. Do students feel comfortable editing each others' wiki articles? Do students learn…
Descriptors: Editing, Collaborative Writing, Cooperative Learning, Educational Strategies
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Koh, Joyce H. L.; Frick, Theodore W. – Journal of Educational Computing Research, 2009
Technology skills instruction is an important component of educational technology courses, which has been shown to raise pre-service teachers' computer self-efficacy. Computer self-efficacy, in turn, is positively related to their self-efficacy for technology integration. Studies of undergraduate technology skills instruction found that classroom…
Descriptors: Preservice Teacher Education, Preservice Teachers, Self Efficacy, Teacher Educators
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Kale, Ugur; Brush, Thomas; Saye, John – Journal of Educational Computing Research, 2009
This study examines online messages in a discussion forum that a group of K-12 history teachers used to discuss curriculum implementations as part of their professional development. It has 3 main research foci. First, it focuses on identifying the types of assistances provided to the teachers in an online forum. Second, it examines teachers'…
Descriptors: Elementary Secondary Education, Teacher Attitudes, Thinking Skills, Content Analysis
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Niederhauser, Dale S.; Lindstrom, Denise L. – Journal of Educational Computing Research, 2006
The National Educational Technology Standards for Students promote constructivist technology use for K-12 students in U.S. schools. In this study, researchers reported on 716 cases in which teachers described technology-based activities they conducted with their students. Narrative analysis was used to examine case transcripts relative to the…
Descriptors: Elementary Secondary Education, Constructivism (Learning), Educational Technology, Technology Integration
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Bernier, Roxane – Journal of Educational Computing Research, 2003
This article investigates three types of content presentation (video documentary, computerized dictionary, and games) within interactive computer use at the Quebec Museum of Civilization. The visitors' viewpoint is particularly relevant for interface designing outcomes, since they argued that terminals require specific content display for…
Descriptors: Foreign Countries, Computer Uses in Education, Computer Literacy, Museums
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