Publication Date
| In 2026 | 2 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 5 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Intervention | 6 |
| Programming | 6 |
| Thinking Skills | 5 |
| Computation | 3 |
| Computer Science Education | 3 |
| Robotics | 3 |
| Age Differences | 2 |
| Coding | 2 |
| Concept Formation | 2 |
| Early Childhood Education | 2 |
| Effect Size | 2 |
| More ▼ | |
Source
| Journal of Educational… | 6 |
Author
| Agesilaou, Andria | 1 |
| Alfredo Bautista | 1 |
| Bers, Marina Umaschi | 1 |
| Betsy Becker | 1 |
| Bi Ying Hu | 1 |
| Chaopai Lin | 1 |
| Chen Sun | 1 |
| Dengkang Chen | 1 |
| Georgiou, Yiannis | 1 |
| Heng Luo | 1 |
| Hui Li | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Research | 5 |
| Information Analyses | 1 |
Education Level
| Early Childhood Education | 4 |
| Elementary Education | 3 |
| Primary Education | 2 |
| Elementary Secondary Education | 1 |
| Grade 1 | 1 |
| Grade 2 | 1 |
| Kindergarten | 1 |
| Postsecondary Education | 1 |
Audience
| Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dengkang Chen; Yi Zhang; Heng Luo; Zhimin Gao; Lufang Yu; Yuru Lin – Journal of Educational Computing Research, 2026
Promoting computational thinking (CT) through programming activities is crucial for cultivating talent in today's digital landscape. However, recent research have revealed that students often face significant CT challenges during actual programming tasks. While it is widely recognized that additional scaffolding should be provided to support…
Descriptors: Scaffolding (Teaching Technique), Programming, Computation, Thinking Skills
Chen Sun; Stephanie Yang; Betsy Becker – Journal of Educational Computing Research, 2024
Computational thinking (CT), an essential 21st century skill, incorporates key computer science concepts such as abstraction, algorithms, and debugging. Debugging is particularly underrepresented in the CT training literature. This multi-level meta-analysis focused on debugging as a core CT skill, and investigated the effects of various debugging…
Descriptors: Troubleshooting, Computation, Thinking Skills, Intervention
Kyungbin Kwon; Thomas A. Brush; Keunjae Kim; Minhwi Seo – Journal of Educational Computing Research, 2025
This study examined the effects of embodied learning experiences on students' understanding of computational thinking (CT) concepts and their ability to solve CT problems. In a mixed-reality learning environment, students mapped CT concepts, such as sequencing and loops, onto their bodily movements. These movements were later applied to robot…
Descriptors: Thinking Skills, Computer Science Education, Robotics, Programming
Weipeng Yang; Chaopai Lin; X. Christine Wang; Alfredo Bautista; Hui Li; Jesus Alfonso D. Datu; Bi Ying Hu – Journal of Educational Computing Research, 2026
The integration of coding into early childhood education has gained traction globally, yet evidence of its efficacy in fostering diverse developmental domains remains limited. This study aimed to (1) assess effects of a coding curriculum on preschoolers' computational thinking (CT), math, language, and social-emotional outcomes, and (2) examine…
Descriptors: Foreign Countries, Coding, Computation, Curriculum Implementation
Kyza, Eleni A.; Georgiou, Yiannis; Agesilaou, Andria; Souropetsis, Markos – Journal of Educational Computing Research, 2022
There are increasing calls to introduce computational thinking in schools; the arguments in favor call upon research suggesting that even kindergarten children can successfully engage in coding. This contribution presents a cross-sectional study examining the coding practices and computational thinking of fifty-one primary school children using…
Descriptors: Case Studies, Elementary School Students, Computer Science Education, Coding
Kazakoff, Elizabeth R.; Bers, Marina Umaschi – Journal of Educational Computing Research, 2014
This article examines the impact of programming robots on sequencing ability in early childhood. Thirty-four children (ages 4.5-6.5 years) participated in computer programming activities with a developmentally appropriate tool, CHERP, specifically designed to program a robot's behaviors. The children learned to build and program robots over three…
Descriptors: Robotics, Early Childhood Education, Programming, Computer Uses in Education

Peer reviewed
Direct link
