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Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
Peer reviewedChu, Li-Li – Journal of Educational Computing Research, 2003
Tests the effects of Web page design instruction on improving computer self-efficacy of preservice teachers. Various computer experiences, including weekly computer use, weekly Internet use, and use frequencies of word processing, e-mail, games, and presentation software were significantly related to computer self-efficacy. Use frequencies of word…
Descriptors: Computer Attitudes, Computer Literacy, Computer Science Education, Computer Use

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