NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20252
Since 20246
Since 2021 (last 5 years)11
Since 2016 (last 10 years)27
Source
Journal of Educational…27
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 27 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Alexandros Tsichouridis; Stelios Xinogalos; Apostolos Ampatzoglou – Journal of Educational Computing Research, 2024
Teaching and learning programming, and especially Object-Oriented Programming (OOP), is a complicated and challenging task. Students have to comprehend various OOP concepts and utilize them for designing object-oriented programs. Various types of educational programming environments, such as microworlds and educational games, have been devised for…
Descriptors: Programming, Computer Uses in Education, Educational Resources, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Cynthia Y. Delgado; Richard E. Mayer – Journal of Educational Computing Research, 2025
This study examined whether answering focused explanative questions during pauses in an immersive virtual reality (IVR) lesson on pipetting procedures could enhance learning. The goal was to take a generative learning activity, known to be effective for declarative knowledge with conventional media, to the context of procedural knowledge with…
Descriptors: Computer Simulation, Computer Uses in Education, Laboratory Procedures, Learning Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Zhongtian Ji; Kan Guo; Shuang Song – Journal of Educational Computing Research, 2024
As a significant tool to integrate information technology and education, dynamic mathematical software (DMS) has been widely concerned in recent years. However, how to better apply it to instruction practice deserves further exploration. Thus, we adopted the meta-analysis method to analyze the DMS-based experiments published between 2000 and 2020.…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Yu-Hung Chiang; Yu-Chen Su; Wei-Tsong Wang; Tien-Chi Huang – Journal of Educational Computing Research, 2025
As big data and artificial intelligence become integral to business decision-making, business management students require proficiency in data science and big data. However, the use of instructional technologies, such as augmented reality (AR) and mind mapping to teach these subjects is limited. This study introduces an innovative pedagogical model…
Descriptors: Business Education, College Students, Foreign Countries, Data
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Chin-Tsai; Chang, Shih-Jui; Chen, Yung-Hui – Journal of Educational Computing Research, 2022
With the progress and innovation of digital technology, people's knowledge acquisition, information exchange, and communication modes have changed significantly. The universality of emerging technology media enables instructional designers to use digital media to provide different teaching materials and teaching methods to meet the needs of…
Descriptors: Introductory Courses, Computer Science Education, Computer Uses in Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Hasan, Nazmul; Islam, Muhammad Nazrul; Choudhury, Nazim – Journal of Educational Computing Research, 2023
The research on computer mediated interventions and technologies (e.g., digital tabletop tool) that have seminal relevance to the intervention strategies designed for the children diagnosed with Autism Spectrum Disorder (ASD) mostly remain confined within the developed nation. The objective of this study is threefold: firstly, to reveal the design…
Descriptors: Educational Technology, Computer Uses in Education, Students with Disabilities, Design
Peer reviewed Peer reviewed
Direct linkDirect link
Randi Proska Sandra; Wu-Yuin Hwang; Afifah Zafirah; Uun Hariyanti; Engkizar Engkizar; Ahmaddul Hadi; Ahmad Fauzan – Journal of Educational Computing Research, 2024
Argumentative writing is a fundamental aspect of undergraduate students' academic and scientific writing related to critical thinking and problem-solving skills. However, previous studies have shown that students face various difficulties with argumentative writing, such as unclear and illogical ideas, less-structured arguments, and unbalanced…
Descriptors: Persuasive Discourse, Writing (Composition), Undergraduate Students, Writing Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Jiangyue Liu; Siran Li; Qianyan Dong – Journal of Educational Computing Research, 2024
The emergence of Generative Artificial Intelligence (GAI) has caused significant disruption to the traditional educational teaching ecosystem. GAI possesses remarkable capabilities in generating human-like text and boasts an extensive knowledge repository, thereby paving the way for potential collaboration with humans. However, current research on…
Descriptors: Artificial Intelligence, Learning Analytics, Computer Uses in Education, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Abouelenein, Yousri Attia Mohamed; Nagy Elmaadaway, Mohamed Ali – Journal of Educational Computing Research, 2023
The current study aims to determine the effect of teaching a mechanic neuro-computerized course through virtual learning environments (VLE) to develop computational thinking among mathematics pre-service teachers. The neuro-computerized virtual learning environments (NCVLE) model was designed to be used to teach the mechanics course to third-year…
Descriptors: Computation, Thinking Skills, Electronic Learning, Learning Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Allcoat, Devon; Hatchard, Tim; Azmat, Freeha; Stansfield, Kim; Watson, Derrick; von Mühlenen, Adrian – Journal of Educational Computing Research, 2021
In recent years Virtual Reality has been revitalized, having gained and lost popularity between the 1960s and 1990s, and is now widely used for entertainment purposes. However, Virtual Reality, along with Mixed Reality and Augmented Reality, has broader application possibilities, thanks to significant advances in technology and accessibility. In…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Experience, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Zha, Shenghua; Morrow, Debra A. L.; Curtis, Jennifer; Mitchell, Shane – Journal of Educational Computing Research, 2021
Computer science and computational thinking (CT) education in K-12 schools have been escalating in recent years. A couple of CT instructional models have been proposed to depict the roles of CT in K-16 education. Yet, neither of them discussed CT infusion into a subject course. In this article, we proposed a CT-integration model called…
Descriptors: Spanish, Second Language Instruction, High School Students, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Gu, Xiaoqing; Xu, Hongjin – Journal of Educational Computing Research, 2019
Advancements in learning analytics allow teachers to track student learning progress and promote learning by providing necessary intervention and support. Multiple data sources are involved in learning analytics, and the major ones are systems that students use in school. To fully comprehend the progress of student learning, out-of-school learning…
Descriptors: Learning Processes, Computer Use, Informal Education, Learning Experience
Peer reviewed Peer reviewed
Direct linkDirect link
Wronowski, Meredith; Urick, Angela; Wilson, Alison S. P.; Thompson, William; Thomas, David; Wilson, Scott; Elizondo, Francisco J.; Ralston, Ryan – Journal of Educational Computing Research, 2020
The overuse of lecture-based approaches for instruction in university courses may have limited student access to knowledge, particularly the transfer of complex concepts, such as central limit theorem in statistics. This study seeks to contribute to empirical research regarding the effectiveness of serious educational games (SEGs) to increase…
Descriptors: Outcomes of Education, Educational Games, Psychological Patterns, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Hou, Huei-Tse; Yu, Tsai-Fang; Chiang, Fong-Dai; Lin, Yi-Hui; Chang, Kuo-En; Kuo, Chih-Chen – Journal of Educational Computing Research, 2020
Blogs are useful interaction tools to promote learners' knowledge construction and interaction in online teaching activities. On the other hand, although many studies show that mindtools facilitate learners' cognitive process, little research focus on their effects on learners' higher order cognitive thinking in blogs. This research developed a…
Descriptors: Electronic Publishing, Web Sites, Cognitive Processes, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Ling; Li, Jiang – Journal of Educational Computing Research, 2019
This study describes the development of an innovative multimedia application and examines teacher perceptions of its usefulness in assisting students with imagery deficit to visualize the reading comprehension. Students with good reading skills can easily create mental representations from oral or written language, and their sensory system quickly…
Descriptors: Reading Comprehension, Visualization, Reading Instruction, Teacher Attitudes
Previous Page | Next Page »
Pages: 1  |  2