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Semih Cayak; Ozge Erduran-Tekin – Journal of Education in Science, Environment and Health, 2024
The purpose of this research is to examine the relationship between primary school students' school happiness and digital game addictions. The study group of this research, which was designed in the relational survey model, consists of 204 fourth-grade primary school students studying in the Pendik district of Istanbul. In the research, the…
Descriptors: Elementary School Students, Psychological Patterns, Addictive Behavior, Video Games
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Ozkan Cikrikci; Ragip Umit Yalcin – Journal of Education in Science, Environment and Health, 2023
The present study aimed to explore the mediating pathway on internet addiction through vengeance. The sample was consisted of 392 university students (N female = 242, 61.7% and N male = 150, 38.3%). The ages ranged between 18 and 35, with a mean age of 21.6 (SD = 1.95). The sample completed Young's Internet Addiction Test-Short Form, The Vengeance…
Descriptors: Internet, Addictive Behavior, Computer Use, College Students
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Murat Agirkan – Journal of Education in Science, Environment and Health, 2023
This study was aimed at testing the hypothetical model, which included technology addiction, basic psychological needs, and social emotional learning skills (SEL). The study also examined whether there is a mediating effect of SEL in the relationship between basic psychological needs and technology addiction. For this purpose, data were collected…
Descriptors: Social Emotional Learning, Addictive Behavior, Computer Use, Needs
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Ogurlu, Uzeyir; Kahraman, Suleyman; Kayaalp, Alper – Journal of Education in Science, Environment and Health, 2021
The aim of this research was to examine computer game addiction levels in gifted students, in comparison with addiction levels in non-gifted students. Data were obtained from 614 (169 gifted, 445 non-gifted) primary school students in Turkey, by using The Computer Game Addiction Scale for Children. This research was a correlational study using…
Descriptors: Computer Games, Addictive Behavior, Academically Gifted, STEM Education
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Gezgin, Deniz Mertkan; Mihci, Can; Gedik, Sinem – Journal of Education in Science, Environment and Health, 2021
The purpose of this study is to investigate the effect of free time management skills upon smartphone addiction risk in university students. The study follows a relational screening model of research and makes use of descriptive analyses alongside correlation and stepwise regression statistical methods. The study group consists of 591 university…
Descriptors: Time Management, Addictive Behavior, Handheld Devices, Telecommunications
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Ciris, Vahit; Baskonus, Turan; Kartal, Tezcan; Tasdemir, Adem – Journal of Education in Science, Environment and Health, 2022
The concept of digital game addiction has become an important issue that needs to be studied, depending on the increase in the time spent on the internet today, where technology and internet usage times are increasing rapidly. In this context, this study aimed to understand the antecedents of high school students' online game addiction risks. The…
Descriptors: Adolescents, Addictive Behavior, High School Students, COVID-19
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Renan Seker; Tezcan Kartal; Adem Tasdemir; Ibrahim Serdar Kiziltepe – Journal of Education in Science, Environment and Health, 2023
Technology may lead to many new problems, especially for students at high school level. The ease of using and accessing technology increases the risk of the younger pupils' addiction to technology. Problematic uses of technology, especially among high school students, include internet use, instant messaging, online gaming, social networking and…
Descriptors: High School Students, Technology, Addictive Behavior, Internet
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Mehmet Oktay Kablan; Mehmet Imamoglu – Journal of Education in Science, Environment and Health, 2024
The aim of this study was to examine the effects of gender, the number of siblings, and grade level on digital game playing motivation and addiction levels in secondary school students and to reveal the relationship between digital game motivation and addiction. A total of 394 students, 168 boys and 226 girls, participated in the study…
Descriptors: Emotional Response, Eating Habits, Secondary School Students, Grade 5
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Demirbilek, Muhammet; Minaz, Mert – Journal of Education in Science, Environment and Health, 2020
Smartphone addiction and physical inactivity are often a major public health problem across the world. This research was aimed to determine the smartphone addiction status, physical activity levels and related factors of university students. Using convenience sampling, university students in Isparta/Turkey completed two questionnaires in Spring…
Descriptors: Physical Activity Level, Life Style, Telecommunications, Handheld Devices