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Mercier, Maxence; Lubart, Todd – Journal of Creative Behavior, 2021
The current study aimed to investigate whether board games could be used to improve creative potential. Games have proven to be effective learning tools, and some studies have indicated positive links between creativity and other types of games, namely video games and role-playing games. However, less is known regarding board games' potential…
Descriptors: Games, Game Based Learning, Play, Instructional Effectiveness
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Shah, Bhagyashree; Gustafsson, Erik – Journal of Creative Behavior, 2021
The current study aimed to investigate whether age, gender, and testing environment may have an effect on children's creativity in a real-life setting. Participants included 111 children aged from seven to eleven years. They were given one verbal (Guilford's Alternative Uses Task) and one figural (Test for Creative Thinking-Drawing Production)…
Descriptors: Age Differences, Gender Differences, Testing, Physical Environment
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Smith, Gerald F. – Journal of Creative Behavior, 1998
Reports the results of a study of active ingredients of creativity techniques, devices that promote idea generation, through an analysis of 172 idea-generation methods which identified three types of idea-generation devices--strategies, tactics, and enablers. These devices were organized into meaningful categories comprising a formulary of active…
Descriptors: Brainstorming, Concept Formation, Creative Activities, Creative Development
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Grossman, Stephen R.; Wiseman, Edward E. – Journal of Creative Behavior, 1993
Seven principles are presented for improving creative thinking, based on assumptions of creativity as a perceptual shift resulting from a metamorphic mental image. Principles include (1) the future initiates and pulls creative thought; (2) initial fact finding is best postponed; (3) problem redefinition is often retrospective; and (4) metaphors…
Descriptors: Cognitive Processes, Creative Development, Creative Thinking, Creativity
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Schwab, Lynne – Journal of Creative Behavior, 1991
This article describes a process for increasing the quality of students' thinking through alternating from a quiet intuitive state to rational logical processing. The article provides specific teaching suggestions using guided imagery for students in grades K-2, grades 3-4, and grades 5 through college. (DB)
Descriptors: Creative Development, Creative Thinking, Creativity, Elementary Secondary Education
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Suddendorf, Thomas; Fletcher-Flinn, Claire M. – Journal of Creative Behavior, 1997
Forty New Zealand children (ages 3-4) were given false-belief and creativity tasks to investigate whether those with a Theory of Mind outlook are better at searching their own minds for creative answers. The numbers of appropriate and original responses in the creativity test correlated positively with performance on false-belief tasks. (Author/CR)
Descriptors: Child Development, Cognitive Processes, Creative Development, Creativity
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Han, Ki-Soon – Journal of Creative Behavior, 2003
A study examined the relationships among 109 children's creative performances in three domains and the relationships between those children's general creative thinking skills and their creative performances. Three case studies also examined domain-specificity of creativity. Results found considerable intra-individual variation in creativity…
Descriptors: Case Studies, Child Development, Cognitive Ability, Cognitive Development
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Kawenski, Mary – Journal of Creative Behavior, 1991
This article describes a six-week course for design students called "Needs Awareness and Design" which stresses the development of creative thinking skills. Brainstorming is recommended for identifying many ideas, and synectics is stressed for actual problem solving. (DB)
Descriptors: Art Education, Brainstorming, Creative Development, Creative Thinking
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O'Neill, Sharon; Shallcross, Doris – Journal of Creative Behavior, 1994
A five-step model intervention called "Sensational Thinking," which incorporates readiness, reception, reflection, revelation, and re-creation activities, was evaluated with four kindergarten classes. Experimental groups showed increased creativity over control groups in solving paradoxical problems. The study is seen as supporting the premise…
Descriptors: Creative Development, Creativity, Instructional Effectiveness, Intervention
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Baer, John – Journal of Creative Behavior, 1996
This study investigated what effect divergent-thinking training focusing on a single task would have on the creative performance of 79 seventh graders on a closely related task. Students received training in poetry-relevant, divergent-thinking skills. The training was found to have a significant impact on the students' creativity in writing…
Descriptors: Creative Development, Creative Thinking, Creativity, Creativity Research