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Liu, Ting; Li, Pin; Zhang, Skylor Zhitian; Liu, Wanlun – Journal of Creative Behavior, 2023
Research has demonstrated that on the path from a creative idea to a creative outcome, high creativity motivation and self-efficacy do not necessarily lead to creative behavior. The present study proposed and examined the notion that daily creativity planning could promote creative behavior and contribute to the cultivation of creativity. A total…
Descriptors: Student Motivation, Self Efficacy, Creative Development, Creativity
Selina Weiss; Benjamin Goecke; Oliver Wilhelm – Journal of Creative Behavior, 2024
Creative fluency and originality are pivotal indicators of creative potential. Both have been embedded in hierarchical intelligence models as part of the ability to retrieve information from long-term memory; an ability that is often measured with indicators of retrieval fluency. Creative fluency and retrieval fluency, both expressed by the count…
Descriptors: Cognitive Ability, Creativity, Creative Development, Creative Thinking
Alves-Oliveira, Patrícia; Arriaga, Patrícia; Xavier, Carla; Hoffman, Guy; Paiva, Ana – Journal of Creative Behavior, 2022
Creativity plays a central role in children's development and well-being, being considered a crucial skill to thrive in their personal and professional lives. Given its importance, researchers and educators highlighted the need to enhance creativity in individuals across the lifespan. However, it is crucial to understand how interventions and…
Descriptors: Creativity, Creative Development, Elementary School Students, Classification
James C. Kaufman; Vlad P. Glaveanu – Journal of Creative Behavior, 2025
The traditionally studied positive outcomes of creativity tend to be product-focused, such as Big-C contributions, good grades, or strong work performance. This paper makes an argument for the importance of less-discussed products of the process--the benefits that arise from being creative, regardless of one's abilities or level of achievement.…
Descriptors: Creative Development, Creative Thinking, Creativity, Self Concept
Neroni, Maria Adriana; Crilly, Nathan – Journal of Creative Behavior, 2021
Creative behavior can be inhibited by fixation and so reducing fixation is a focus of much creativity research. One of the most common methods of tackling fixation is to warn people of fixation risks and instruct them to avoid constrained problem framing and solution search. However, such treatments are often ineffective. One possible explanation…
Descriptors: Creativity, Inhibition, Risk, Motivation
Pui Yi Mok; Hsueh-Hua Chuang; Ming-Min Cheng; Thomas J. Smith – Journal of Creative Behavior, 2025
Considering the pivotal role of creativity across various eras and the rapid integration of Artificial Intelligence (AI) in both creative processes and education, this study introduces and provides validity evidence for the AI-assisted Creativity Questionnaire (AICQ). This new 16-item instrument aims to quantify human creative potential in…
Descriptors: Artificial Intelligence, Creativity, Technology Integration, Intelligent Tutoring Systems
Huang, Shih-Yuan; Ko, Pei-Jung; Lin, Hsiao-Hui; Dai, Ru-Huei; Chen, Hsueh-Chih – Journal of Creative Behavior, 2021
We developed a Creative Thinking Counseling Teaching Program (CTCTP) for Grade 7 students using the self-concept of the counseling curriculum as the primary development axis and investigated how this program influences creativity, creative tendency, and self-concept. We adopted a non-equivalent control group pre-test--post-test quasi-experimental…
Descriptors: Creative Thinking, Counselor Training, Creative Development, Creativity
Mercier, Maxence; Lubart, Todd – Journal of Creative Behavior, 2021
The current study aimed to investigate whether board games could be used to improve creative potential. Games have proven to be effective learning tools, and some studies have indicated positive links between creativity and other types of games, namely video games and role-playing games. However, less is known regarding board games' potential…
Descriptors: Games, Game Based Learning, Play, Instructional Effectiveness
Yokochi, Sawako; Okada, Takeshi – Journal of Creative Behavior, 2021
The present study investigates how emerging/young and established/expert artists create artwork, paying special attention to modifications in the art-making process. Here, "process modification" is the means by which artists generate new artistic concepts by modifying elements of their previous artwork. To examine whether emerging…
Descriptors: Art Activities, Creativity, Artists, Novices
Fung, Wing Kai; Chung, Kevin Kien Hoa; He, Mavis Wu-jing – Journal of Creative Behavior, 2021
This study examined the direct and indirect associations among imaginational over-excitability, cognitive play processes, affective play processes, and parent-reported creative potential of Hong Kong Chinese kindergarten children. Participants were 106 parents of local kindergarten children (43.4% girls, mean age = 60.1 months). Parents reported…
Descriptors: Correlation, Young Children, Kindergarten, Parent Attitudes
Liang, Qianlin; Niu, Weihua; Cheng, Li; Qin, Kexin – Journal of Creative Behavior, 2022
The present research involved two studies that investigated the creativity development of Chinese children and young adolescents (9-14 years old). It was hypothesized that family socio-economic status (SES), perceived parenting (e.g., parental autonomy support, involvement, and overcontrol), and after-school activities contribute to the…
Descriptors: Creativity, Family Characteristics, Family Influence, Child Rearing
Shah, Bhagyashree; Gustafsson, Erik – Journal of Creative Behavior, 2021
The current study aimed to investigate whether age, gender, and testing environment may have an effect on children's creativity in a real-life setting. Participants included 111 children aged from seven to eleven years. They were given one verbal (Guilford's Alternative Uses Task) and one figural (Test for Creative Thinking-Drawing Production)…
Descriptors: Age Differences, Gender Differences, Testing, Physical Environment