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Brown, C.; Czerniewicz, L. – Journal of Computer Assisted Learning, 2010
This paper interrogates the currently pervasive discourse of the "net generation" finding the concept of the "digital native" especially problematic, both empirically and conceptually. We draw on a research project of South African higher education students' access to and use of Information and Communication Technologies (ICTs)…
Descriptors: Foreign Countries, College Students, Age Differences, Access to Computers
Merchant, Z.; Goetz, E. T.; Keeney-Kennicutt, W.; Cifuentes, L.; Kwok, O.; Davis, T. J. – Journal of Computer Assisted Learning, 2013
We investigated the potential of Second Life® (SL), a three-dimensional (3-D) virtual world, to enhance undergraduate students' learning of a vital chemistry concept. A quasi-experimental pre-posttest control group design was used to conduct the study. A total of 387 participants completed three assignment activities either in SL or using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Undergraduate Students
Borup, J.; Graham, C.R.; Davies, R.S. – Journal of Computer Assisted Learning, 2013
This study used survey data to measure the effect of learners' reported interactions with content, peers, and instructors on several course outcomes in two virtual high school courses that emphasized interactive learning. Surveys found that the large majority of students viewed all investigated types of interaction as educational and motivational.…
Descriptors: Virtual Classrooms, Interaction, Teacher Student Relationship, Peer Relationship
Chung, C-W.; Lee, C-C.; Liu, C-C. – Journal of Computer Assisted Learning, 2013
Mobile computers are now increasingly applied to facilitate face-to-face collaborative learning. However, the factors affecting face-to-face peer interactions are complex as they involve rich communication media. In particular, non-verbal interactions are necessary to convey critical communication messages in face-to-face communication. Through…
Descriptors: Computer Uses in Education, Educational Technology, Interaction, Peer Relationship
Klopfer, E.; Sheldon, J.; Perry, J.; Chen, V. H. -H. – Journal of Computer Assisted Learning, 2012
This paper provides a rationale for a class of mobile, casual, and educational games, which we call UbiqGames. The study is motivated by the desire to understand how students use educational games in light of additional distractions on their devices, and how game design can make those games appealing, educationally useful, and practical. In…
Descriptors: Electronic Learning, Educational Technology, Educational Games, Learning Activities
Wu, W-H.; Hsiao, H-C.; Wu, P-L.; Lin, C-H.; Huang, S-H. – Journal of Computer Assisted Learning, 2012
Past studies on the issue of learning-theory foundations in game-based learning stressed the importance of establishing learning-theory foundation and provided an exploratory examination of established learning theories. However, we found research seldom addressed the development of the use or failure to use learning-theory foundations and…
Descriptors: Constructivism (Learning), Educational Technology, Meta Analysis, Learning Theories
Wible, D.; Liu, A. L.-E.; Tsao, N.-L. – Journal of Computer Assisted Learning, 2011
The shift towards communicative language teaching in recent decades has created pressure towards individualized pedagogy that arises from the diversity found within any group of learners. One of the richest areas of diversity in target language needs across learners is the lexis of the various discourse communities that different learners are…
Descriptors: Discourse Communities, Language Processing, Vocabulary Development, Internet
Ciampa, K. – Journal of Computer Assisted Learning, 2014
The purpose of this single-case study was to explore the lived experiences of a grade 6 teacher and students who used tablets as part of their classroom instruction. Malone and Lepper's taxonomy of intrinsic motivations for learning is used as a framework for examining whether and how this particular theory of motivation applies equally well for…
Descriptors: Educational Technology, Grade 6, Laptop Computers, Computer Uses in Education
Ottestad, G. – Journal of Computer Assisted Learning, 2010
Three Nordic countries, Denmark, Finland and Norway, participated in the IEA SITES 2006 study. All the three countries have launched huge policy and investment programmes to promote digital literacy and readiness for the information age. In relation to the remarkable Finnish Programme for International Student Assessment (PISA) results, it is…
Descriptors: Foreign Countries, Educational Innovation, Teacher Effectiveness, Lifelong Learning
Developing a Scale for Teacher Integration of Information and Communication Technology in Grades 1-9
Hsu, S. – Journal of Computer Assisted Learning, 2010
There is no unified view about how teachers' integration of information and communication technology (ICT) should be measured. While many instruments have focused on the technological aspects, recent studies have suggested teachers' pedagogical considerations, professional development, and emerging ethical and safety issues should be included when…
Descriptors: Safety, Interviews, Measures (Individuals), Factor Analysis
Scanlon, E.; Anastopoulou, S.; Kerawalla, L.; Mulholland, P. – Journal of Computer Assisted Learning, 2011
The Personal Inquiry project is an investigation into the role that technologies can play in enabling effective inquiry. While it is generally agreed that inquiry-based learning has potential for student learning, especially in science, three main challenges remain. The first is to provide effective support for inquiry learning, for both students…
Descriptors: Investigations, Inquiry, Computer Software, Active Learning
Marshall, S. – Journal of Computer Assisted Learning, 2012
The quality of e-learning can be defined in many different ways, reflecting different stakeholders and the complexity of the systems and processes used in higher education. These different conceptions of quality can be mutually contradictory and, while politically significant, may also be beyond the direct control or influence of institutional…
Descriptors: Electronic Learning, Higher Education, Educational Improvement, Program Improvement
Yang, C.; Chang, Y. -S. – Journal of Computer Assisted Learning, 2012
Blogs have been increasingly used to supplement traditional classroom lectures in higher education. This paper explores the use of blogs, and how student attitudes towards online peer interaction and peer learning, as well as motivation to learn from peers, may differ when using the blog comments feature, and when students are encouraged to read…
Descriptors: Portfolios (Background Materials), Undergraduate Students, Electronic Publishing, Academic Achievement
Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K. – Journal of Computer Assisted Learning, 2012
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on…
Descriptors: Foreign Countries, Educational Technology, Computer Peripherals, Computer Software
Saljo, R. – Journal of Computer Assisted Learning, 2010
The purpose of this article is to offer some reflections on the relationships between digital technologies and learning. It is argued that activities of learning, as they have been practised within institutionalized schooling, are coming under increasing pressure from the developments of digital technologies and the capacities to store, access and…
Descriptors: Theory Practice Relationship, Social Influences, Reflection, Educational Improvement

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