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Blieck, Yves; Kauwenberghs, Kurt; Zhu, Chang; Struyven, Katrien; Pynoo, Bram; DePryck, Koen – Journal of Computer Assisted Learning, 2019
Online and blended learning (OBL) is valued, but it also offers challenges. Literature indicates that OBL can enhance access to education and increase flexibility for students. However, the reported dropout rates indicate that student participation in OBL programmes is a concern. Scientifically valid knowledge about how factors that help students…
Descriptors: Online Courses, Blended Learning, Educational Technology, Technology Uses in Education
Wang, Cixiao; Fang, Ting; Miao, Rong – Journal of Computer Assisted Learning, 2018
In the increasing pervasiveness of today's digital society, mobile devices are changing the face of education. Students can interact with mobile devices in context-aware environment. This paper presents a mobile application based on expert system (Plant-E) for students to acquire knowledge about plant classification by answering decision-making…
Descriptors: Cognitive Processes, Difficulty Level, Electronic Learning, Handheld Devices
Yildiz Durak, Hatice – Journal of Computer Assisted Learning, 2018
The aim of this study is to investigate the effect of students' flipped learning readiness (FLR) on engagement, programming self-efficacy, attitude towards programming, and interaction intensity in the information and technology classrooms where programming is taught with the flipped classroom (FC) model. The study group of this research, which is…
Descriptors: Teaching Methods, Middle School Students, Blended Learning, Self Efficacy
Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
Previous studies on the interactive response system (IRS) have generally adopted the lecture method to facilitate teaching and learning, while few have made efforts to investigate the learning effects of instructional methods and IRS activities on learning and teaching. The purpose of the present study was therefore to explore whether the use of…
Descriptors: Audience Response Systems, Teaching Methods, Quasiexperimental Design, Student Attitudes
Baker, R. S.; Clarke-Midura, J.; Ocumpaugh, J. – Journal of Computer Assisted Learning, 2016
Recent interest in online assessment of scientific inquiry has led to several new online systems that attempt to assess these skills, but producing models that detect when students are successfully practising these skills can be challenging. In this paper, we study models that assess student inquiry in an immersive virtual environment, where a…
Descriptors: Virtual Classrooms, Inquiry, Middle School Students, Performance Based Assessment
Li, S. C.; Pow, J. W. C.; Cheung, W. C. – Journal of Computer Assisted Learning, 2015
This study aims to examine how students' learning trajectories progress in an online social annotation environment, and how their cognitive processes and levels of interaction correlate with their learning outcomes. Three different types of activities (cognitive, metacognitive and social) were identified in the online environment. The time…
Descriptors: Interaction, Computer Mediated Communication, Metacognition, Regression (Statistics)
Goggins, S. P.; Galyen, K. D.; Petakovic, E.; Laffey, J. M. – Journal of Computer Assisted Learning, 2016
This exploratory study focuses on the design and evaluation of teaching analytics that relate social learning structure with performance measures in a massive open online course (MOOC) prototype environment. Using reflexive analysis of online learning trace data and qualitative performance measures we present an exploratory empirical study that:…
Descriptors: Online Courses, Electronic Learning, Group Dynamics, Social Structure
Šimic, G.; Jevremovic, A.; Kostic, Z.; Ðordevic, D. – Journal of Computer Assisted Learning, 2015
The case study presented in this paper describes the pedagogical aspects and collected experience in using e-learning tool named IPA-PBL. Improving assessments in the preparation for AMET's (Air Medical Evacuation and Transport) complex task of transfer of injured or sick patients from the place of accident to the hospital or between hospitals…
Descriptors: Case Studies, Teaching Methods, Educational Games, Simulation
Clarà, M.; Barberà, E. – Journal of Computer Assisted Learning, 2014
Connectivism, which has been argued to be a new learning theory, has emerged in the field of online learning during the last decade. On the World Wide Web at least, connectivism promises to establish learning spaces similar to those that Ivan Illich imagined in "Deschooling Society", through so-called massive online open courses (MOOCs).…
Descriptors: Learning Theories, Electronic Learning, Online Courses, Large Group Instruction
Bagley, E. A.; Shaffer, D. W. – Journal of Computer Assisted Learning, 2015
Research has shown that computer games and other virtual environments can support significant learning gains because they allow young people to explore complex concepts in simulated form. However, in complex problem-solving domains, complex thinking is learned not only by taking action, but also with the aid of mentors who provide guidance in the…
Descriptors: Computer Games, Simulated Environment, Thinking Skills, Mentors
Yuan, J.; Kim, C. – Journal of Computer Assisted Learning, 2014
Online learning has grown exponentially in recent years; however, dropout problem remains challenging for some online programmes. The dropout problem can be attributed to a number of reasons, with a lack of interaction between learners and the instructor constituting one of the main reasons. The lack of interaction also leads to learners'…
Descriptors: Online Courses, Communities of Practice, Guidelines, Definitions
Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
This study aimed to explore whether integrating augmented reality (AR) techniques could support a software editing course and to examine the different learning effects for students using online-based and AR-based blended learning strategies. The researcher adopted a comparative research approach with a total of 103 college students participating…
Descriptors: College Students, Computer Software, Computer System Design, Blended Learning
Three Interaction Patterns on Asynchronous Online Discussion Behaviours: A Methodological Comparison
Jo, I.; Park, Y.; Lee, H. – Journal of Computer Assisted Learning, 2017
An asynchronous online discussion (AOD) is one format of instructional methods that facilitate student-centered learning. In the wealth of AOD research, this study evaluated how students' behavior on AOD influences their academic outcomes. This case study compared the differential analytic methods including web log mining, social network analysis…
Descriptors: Computer Mediated Communication, Interaction Process Analysis, Undergraduate Students, Predictor Variables
Kirschner, P. A.; Kreijns, K.; Phielix, C.; Fransen, J. – Journal of Computer Assisted Learning, 2015
Most distributed and virtual online environments for and pedagogies of computer-supported collaborative learning (CSCL) neglect the social and social-emotional aspects underlying the group dynamics of learning and working in a CSCL group. These group dynamics often determine whether the group will develop into a well-performing team and whether a…
Descriptors: Online Courses, Virtual Classrooms, Computer Uses in Education, Cooperative Learning
Heemskerk, I.; Kuiper, E.; Meijer, J. – Journal of Computer Assisted Learning, 2014
This study reports on the effects of the combined use of an interactive whiteboard (IWB) and a virtual learning environment (VLE) on mathematics performance and motivation. Lessons taught with an IWB were made available on the VLE, so that they could be consulted regardless of time and place. Students' mathematics performance was monitored…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Simulated Environment

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