Publication Date
| In 2026 | 0 |
| Since 2025 | 110 |
| Since 2022 (last 5 years) | 306 |
| Since 2017 (last 10 years) | 434 |
| Since 2007 (last 20 years) | 691 |
Descriptor
Source
| Journal of Computer Assisted… | 791 |
Author
| Gwo-Jen Hwang | 6 |
| Voogt, J. | 6 |
| Chen, W. | 5 |
| Nussbaum, M. | 5 |
| Blau, Ina | 4 |
| Bower, Matt | 4 |
| Hendrik Drachsler | 4 |
| Makransky, Guido | 4 |
| Park, Yujeong | 4 |
| Scanlon, E. | 4 |
| Tondeur, J. | 4 |
| More ▼ | |
Publication Type
| Journal Articles | 791 |
| Reports - Research | 612 |
| Reports - Evaluative | 80 |
| Reports - Descriptive | 73 |
| Information Analyses | 64 |
| Opinion Papers | 9 |
| Tests/Questionnaires | 7 |
| Reports - General | 2 |
| Speeches/Meeting Papers | 1 |
Education Level
Audience
| Teachers | 7 |
| Researchers | 4 |
| Practitioners | 2 |
| Administrators | 1 |
Location
| China | 28 |
| United Kingdom | 25 |
| Australia | 15 |
| Taiwan | 13 |
| United Kingdom (England) | 11 |
| Norway | 8 |
| Turkey | 7 |
| Israel | 6 |
| Netherlands | 6 |
| Belgium | 5 |
| Canada | 5 |
| More ▼ | |
Laws, Policies, & Programs
| Equal Access | 1 |
Assessments and Surveys
| Program for International… | 2 |
What Works Clearinghouse Rating
Georgia Iatraki; Tassos A. Mikropoulos – Journal of Computer Assisted Learning, 2025
Background: Students with disabilities are encouraged to achieve rigorous academic standards in science to enhance their understanding of the natural world, acquire life skills and prepare for their successful careers. Augmented reality (AR) enriches the physical world experiences benefiting all students, including those with Intellectual…
Descriptors: Students with Disabilities, Computer Simulation, Science Instruction, Water
Rashmi Khazanchi; Daniele Di Mitri; Hendrik Drachsler – Journal of Computer Assisted Learning, 2025
Background: Despite educational advances, poor mathematics achievement persists among K-12 students, particularly in rural areas with limited resources and skilled teachers. Artificial Intelligence (AI) based systems have increasingly been adopted to support the diverse learning needs of students and have been shown to enhance mathematics…
Descriptors: Mathematics Achievement, Rural Areas, Artificial Intelligence, Individualized Instruction
Ignacio Villagrán; Rocío Hernández; Javiera Fuentes-Cimma; Constanza Miranda; Julián Varas; Andrés Neyem; Gabriela Sepúlveda; Bárbara Catril; Patricio García; Isabel Hilliger; Eduardo Fuentes-Lopez – Journal of Computer Assisted Learning, 2025
Background: Before they graduate, higher education students must demonstrate technical skills in different procedures, where health degrees such as physiotherapy stand out for their practical nature. Procedural skill development requires students to uptake feedback continuously, which is costly in terms of time and effort. Although the…
Descriptors: Allied Health Occupations Education, Undergraduate Students, Trainees, Physical Therapy
Di Liu; Linxuan Yi; Rui Kang – Journal of Computer Assisted Learning, 2025
Background: Spatial reasoning is a crucial factor in students' mathematics performance. Providing training to elementary students in spatial reasoning is a promising way to improve their performance in mathematics. The use of digital games to assist instruction has been found to have a positive impact on students' spatial reasoning. Objective:…
Descriptors: Spatial Ability, Mathematics Achievement, Elementary School Students, Technology Uses in Education
Chan, Venus – Journal of Computer Assisted Learning, 2023
Background: This research is inspired by the challenges encountered in interpreter training, changes in learning needs in the technological era, the educational paradigm shift caused by the COVID-19 pandemic, the lack of studies on combining virtual reality (VR)_and mobile technologies, and literature gaps in the field of the incorporation of…
Descriptors: Computer Software, Telecommunications, Handheld Devices, Translation
Riehemann, J.; Jucks, R. – Journal of Computer Assisted Learning, 2018
If learning materials are presented in either a conversational or formal language style, people will process them differently. This study reports an experiment in which 64 high school students watched an educational video in a massive open online course scenario in which the instructions were phrased either conversationally or formally. The video…
Descriptors: High School Students, Online Courses, Large Group Instruction, Educational Technology
van Marlen, Tim; van Wermeskerken, Margot; Jarodzka, Halszka; Raijmakers, Maartje; van Gog, Tamara – Journal of Computer Assisted Learning, 2022
Background: Eye movement modelling examples (EMME) are demonstrations in which learners' not only see a model's (e.g., a teacher's) task performance on a computer screen (as in regular video examples) but also the model's eye movements (represented as moving coloured dots overlaid on the screen). Thereby EMME help guide learners' attention towards…
Descriptors: Eye Movements, Logical Thinking, Technology Uses in Education, Task Analysis
Lu, Kaili; Pang, Feng; Shadiev, Rustam – Journal of Computer Assisted Learning, 2023
Background: Inquiry-based learning is a salient instructional approach to cultivate students' higher order thinking skills (HOTS). With the presence and advancement of new technologies, their usage for inquiry learning in university context is increasingly ubiquitous. However, in most circumstances, college students cannot integrate technologies…
Descriptors: College Students, Technology Uses in Education, Teaching Methods, Thinking Skills
Teng, Mark Feng – Journal of Computer Assisted Learning, 2023
Background: Despite the potential of captioned videos, limited attention has been paid to the role of vocabulary knowledge (VK) and working memory (WM) in incidental vocabulary learning under different captioning conditions. Objectives: The present study aimed to bridge this gap by assessing VK and WM in incidental vocabulary learning under…
Descriptors: Foreign Countries, Elementary School Students, Vocabulary Development, Video Technology
Lakhal, Sawsen; Mukamurera, Joséphine; Bédard, Marie-Eve; Heilporn, Géraldine; Chauret, Mélodie – Journal of Computer Assisted Learning, 2021
Blended synchronous learning (BSL) represents several contexts that enable to bring remote students into the classroom, in real time, by the means of videoconferencing, web conferencing and virtual world. As BSL seems to be more and more implemented in many higher education institutions, especially in the current context of the COVID-19 pandemic,…
Descriptors: Foreign Countries, Blended Learning, Synchronous Communication, Teleconferencing
Resing, Wilma C. M.; Bakker, Merel; Elliott, Julian G.; Vogelaar, Bart – Journal of Computer Assisted Learning, 2019
This study examined whether computerized dynamic testing by utilizing a robot would lead to different patterns in children's (aged 6-9 years) potential for learning and strategy use when solving series-completion tasks. The robot, in a "Wizard of Oz" setting, provided instructions and prompts during dynamic testing. It was found that a…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Children
Stárková, Tereza; Lukavský, Jirí; Javora, Ondrej; Brom, Cyril – Journal of Computer Assisted Learning, 2019
Anthropomorphizing graphical elements in multimedia learning materials improves learning outcomes. The reasons for enhanced learning are unclear. We extended a seminal anthropomorphism study in order to examine whether the effect of anthropomorphisms on learning outcomes, both immediate and delayed, is caused by the anthropomorphized elements'…
Descriptors: Multimedia Instruction, Educational Technology, Technology Uses in Education, Learning
Gi-Zen Liu; Jalil Fathi; Masoud Rahimi – Journal of Computer Assisted Learning, 2024
Background: The impact of digital gamified language learning on language achievement has been corroborated in the literature; however, its impact on language achievement, especially in the English as a foreign language (EFL) context needs further investigation. In addition, the related literature has not sufficiently confirmed the impact of…
Descriptors: Gamification, Academic Achievement, Second Language Learning, Student Attitudes
Lixin Wang – Journal of Computer Assisted Learning, 2025
Background: This paper represents an empirical study that examines the impact of specific teaching methods on the effectiveness of preschool music education. Objectives: The current study seeks to determine whether the integration of digital technology improves the music learning outcomes of preschoolers. Methods: The author compared the learning…
Descriptors: Foreign Countries, Preschool Children, Preschool Curriculum, Preschool Education
Frank Wehrmann; Raphael Zender – Journal of Computer Assisted Learning, 2025
Background: The role of virtual reality (VR) in education is increasing, which raises questions about VR learning in multi-user settings. While collaborative VR learning, characterised by shared goals and low division of labour, is well-researched, cooperative VR learning, which emphasises role differentiation and task interdependence, remains…
Descriptors: Cooperative Learning, Computer Simulation, Learning Processes, Individualized Instruction

Peer reviewed
Direct link
