Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Protocol Analysis | 3 |
| Video Technology | 3 |
| Task Analysis | 2 |
| Accuracy | 1 |
| Bayesian Statistics | 1 |
| College Freshmen | 1 |
| Comparative Analysis | 1 |
| Computer Assisted Instruction | 1 |
| Cues | 1 |
| Drills (Practice) | 1 |
| Educational Games | 1 |
| More ▼ | |
Source
| Journal of Computer Assisted… | 3 |
Author
| Brand-Gruwel, S. | 1 |
| Frerejean, J. | 1 |
| Gog, Tamara | 1 |
| Gulz, A. | 1 |
| Haake, M. | 1 |
| Hormann, Olle | 1 |
| Kester, Liesbeth | 1 |
| Kirschner, P. A. | 1 |
| Kok, Ellen | 1 |
| Lindstrom, P. | 1 |
| Rou, Jeroen | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 3 |
| Reports - Research | 3 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
| Elementary Education | 1 |
Audience
Location
| Belgium | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kok, Ellen; Hormann, Olle; Rou, Jeroen; Saase, Evi; der Schaaf, Marieke; Kester, Liesbeth; Gog, Tamara – Journal of Computer Assisted Learning, 2022
Background: Performance monitoring plays a key role in self-regulated learning, but is difficult, especially for complex visual tasks such as navigational map reading. Gaze displays (i.e. visualizations of participants' eye movements during a task) might serve as feedback to improve students' performance monitoring. Objectives: We hypothesized…
Descriptors: Metacognition, Eye Movements, Task Analysis, Visualization
Frerejean, J.; van Strien, J. L. H.; Kirschner, P. A.; Brand-Gruwel, S. – Journal of Computer Assisted Learning, 2018
Although students often appear to be skilled in retrieving and making use of information from the internet, research shows that their information problem solving skills are overestimated. They show deficiencies in many of the necessary skills, such as generation of search terms, selection of sources, and critical processing of information. It is…
Descriptors: Problem Solving, Problem Based Learning, Skill Development, Training
Lindstrom, P.; Gulz, A.; Haake, M.; Sjoden, B. – Journal of Computer Assisted Learning, 2011
The article reports and discusses a long-term qualitative study of forty 8-10-year-old students who regularly played a math game during math lessons for 9 weeks. The goal was to explore the relations between (i) some of the "pedagogical principles" that underlie the game and (ii) the "playing practice" in terms of what actually takes place when…
Descriptors: Video Technology, Play, Educational Technology, Mathematics Instruction

Peer reviewed
Direct link
