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Ali Alqarni – Journal of Computer Assisted Learning, 2025
Background: Critical thinking is essential in modern education, and artificial intelligence (AI) offers new possibilities for enhancing it. However, the lack of validated tools to assess teachers' AI-integrated pedagogical skills remains a challenge. Objectives: The current study aimed to develop and validate the Artificial Intelligence-Critical…
Descriptors: Artificial Intelligence, Technology Uses in Education, Test Construction, Test Validity
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Kim, Min Kyu; McCarthy, Kathryn S. – Journal of Computer Assisted Learning, 2021
Summary writing is a useful instructional tool for learning. However, summary writing is a challenge to many students. This mixed-method study examined the potential of the Student Mental Model Analyzer for Research and Teaching (SMART) system to help students produce summaries that reflect key concepts and relations in a text. SMART uses the…
Descriptors: Writing Improvement, Formative Evaluation, Technology Integration, Schemata (Cognition)
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Rustam Shadiev; Yingying Feng; Roza Zhussupova; Yueh-Min Huang – Journal of Computer Assisted Learning, 2024
Background: Tele-collaborative projects serve as invaluable platforms for students from diverse countries to engage in cross-cultural communication and exchange cultural knowledge. These projects offer immense benefits in terms of fostering intercultural competence among participants. However, one challenge arises when participants engage in…
Descriptors: Telecommunications, Feedback (Response), Assistive Technology, Verbal Communication
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Cortez, C.; Nussbaum, M.; Woywood, G.; Aravena, R. – Journal of Computer Assisted Learning, 2009
In today's fast-changing business environment, teams have emerged as a requirement for business success. However, in schools and universities, students are usually not taught teamwork skills. In this paper, we introduce learning to collaborate by collaborating, a process that enables collaboration and teamwork skills to be taught and measured…
Descriptors: Feedback (Response), Teamwork, Cooperation, Cooperative Learning
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Westera, W.; Nadolski, R. J.; Hummel, H. G. K.; Wopereis, I. G. J. H. – Journal of Computer Assisted Learning, 2008
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper presents a framework for serious game design, which aims to reduce the design complexity at conceptual, technical and practical levels. The approach…
Descriptors: Feedback (Response), Higher Education, Computer System Design, Educational Technology