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Heping Xie; Zongkui Zhou – Journal of Computer Assisted Learning, 2024
Background: Drawing is generally regarded as a promising learning strategy and has been explored in the touchscreen setting with different drawing modes. Although both a finger and a digital pencil can help individuals complete drawing activities effortlessly on touchscreen devices, there is no guarantee that they show the same effect on learning,…
Descriptors: Computer System Design, Visual Aids, Eye Movements, Freehand Drawing
Yuan Tian; Zhongjian Liu; Hainuo Liu; Min Fang – Journal of Computer Assisted Learning, 2025
Background: Online videos featuring human-generated drawing are increasingly popular in education. However, their effectiveness may vary depending on learners' prior knowledge, and further research is needed to confirm their advantages over other common instructional videos. Objectives: The primary goal of this study is to investigate the impact…
Descriptors: Video Technology, Educational Technology, Instructional Films, Freehand Drawing
Yawen Yu; Yang Tao; Gaowei Chen; Can Sun – Journal of Computer Assisted Learning, 2024
Background: Deep discussions play an important role in students' online learning. However, researchers have largely focused on engaging students in deep discussions in online asynchronous forums. Few studies have investigated how to promote deep discussion via mobile instant messaging (MIM). Objectives: In this study, we applied learning…
Descriptors: Learning Analytics, College Students, Epistemology, Computer Mediated Communication
Joo, Hyun; Park, Jongchan; Kim, Dongsik – Journal of Computer Assisted Learning, 2021
In their prior research on adaptive instruction for multi-representational learning, the researchers explored various perspectives on designing visual representations and scaffolds. However, controversies and discrepancies regarding the fidelity of visual representations and self-explanation prompts have yet to be resolved. This research thus…
Descriptors: Visual Aids, Fidelity, Cues, College Students
Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Tao – Journal of Computer Assisted Learning, 2022
Background: With the rapid popularization of e-learning, how to improve online learning has aroused widespread concern. A human-like pedagogical agent (PA) that displays eye gaze and gestures, is often added to online multimedia lessons to increase social connection and improve learning in e-learning environments. However, there has been a debate…
Descriptors: Online Courses, Animation, Educational Technology, Technology Uses in Education
Arslan-Ari, I. – Journal of Computer Assisted Learning, 2018
The purpose of this study was to investigate the effects of cueing and prior knowledge on learning and mental effort of students studying an animation with narration. This study employed a 2 (no cueing vs. visual cueing) × 2 (low vs. high prior knowledge) between-subjects factorial design. The results revealed a significant interaction effect…
Descriptors: Animation, Prior Learning, Prompting, Learning

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