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Pennington, Brittany; McComas, Jennifer J. – Journal of Applied Behavior Analysis, 2017
The Good Behavior Game (GBG), a well-researched classroom group contingency, is typically played for brief periods of time, which raises questions about the effects on subsequent contexts. This study used a multiple baseline design and showed that when the GBG was implemented in one context, behavior improved in only that context. Behavior…
Descriptors: Educational Games, Class Activities, Student Behavior, Behavior Modification
Peer reviewedErvin, Ruth A.; DuPaul, George J.; Kern, Lee; Friman, Patrick C. – Journal of Applied Behavior Analysis, 1998
A study evaluated the utility of classroom-based functional and adjunctive assessments of problem behaviors for two adolescents with attention deficit hyperactivity disorder and comorbid oppositional defiant disorder. Classroom interventions derived from information obtained during assessments resulted in reductions in problem behaviors. Teacher…
Descriptors: Adolescents, Attention Deficit Disorders, Behavior Modification, Behavior Problems

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