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Rubow, Christopher C.; Vollmer, Timothy R.; Joslyn, P. Raymond – Journal of Applied Behavior Analysis, 2018
The Good Behavior Game (GBG) is a classroom behavior management procedure that has been shown to be effective in reducing disruptive behavior across many settings and populations (Flower, McKenna, Bunuan, Muething, & Vega, 2014). We investigated the effects of the GBG on student and teacher behavior in two classrooms containing fourth- to…
Descriptors: Student Behavior, Behavior Modification, Elementary Secondary Education, Special Schools
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Bicard, David F.; Ervin, Angela; Bicard, Sara C.; Baylot-Casey, Laura – Journal of Applied Behavior Analysis, 2012
We investigated teacher versus student seat selection in the context of group and individual seating arrangements. Disruptive behavior during group seating occurred at twice the rate when students chose their seats than when the teacher chose. During individual seating, disruptive behavior occurred more than three times as often when the students…
Descriptors: Behavior Modification, Grade 5, Space Utilization, Student Behavior