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Rubow, Christopher C.; Vollmer, Timothy R.; Joslyn, P. Raymond – Journal of Applied Behavior Analysis, 2018
The Good Behavior Game (GBG) is a classroom behavior management procedure that has been shown to be effective in reducing disruptive behavior across many settings and populations (Flower, McKenna, Bunuan, Muething, & Vega, 2014). We investigated the effects of the GBG on student and teacher behavior in two classrooms containing fourth- to…
Descriptors: Student Behavior, Behavior Modification, Elementary Secondary Education, Special Schools

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