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Lafuente, Marc – Interactive Learning Environments, 2017
Through profiling and matching processes, technology provides individuals with information that becomes redundant to their previous beliefs, attitudes and preferences. The emergence of informational redundancies encouraged by some technologies is likely to influence the way knowledge is constructed by individuals in these settings. In this paper,…
Descriptors: Learning Processes, Influence of Technology, Technology Uses in Education, Barriers
Tsai, Pei-Shan; Chai, Ching Sing; Hong, Huang-Yao; Koh, Joyce Hwee Ling – Interactive Learning Environments, 2017
The purpose of this study is to investigate the relationships among students' conceptions of knowledge building, approaches to knowledge building, knowledge-building behaviors and learning outcomes. A total of 48 primary school students (from grades 3 and 4) who had experienced knowledge-building activities participated in the present study. After…
Descriptors: Elementary School Students, Grade 3, Grade 4, Student Attitudes
Sekendiz, Betul – Interactive Learning Environments, 2018
THigher education system has been globally evolving over time with the development of courses that offer distance online models of delivery to meet the changing needs of students in an era of technology-driven transformation. However, one of the biggest challenges of distance online education has been higher attrition rates mostly due to…
Descriptors: Formative Evaluation, Peer Evaluation, Team Sports, Management Development
Kim, Beaumie; Tan, Lynde; Bielaczyc, Katerine – Interactive Learning Environments, 2015
In this special issue, the authors purport to interrogate and further their understanding of the commonly cited term, "design," specifically "learner-generated designs." This issue brings together scholars from multiple disciplines, including learning sciences, literacy studies, science education, digital media, and pedagogy,…
Descriptors: Learner Controlled Instruction, Design, Student Centered Curriculum, Interdisciplinary Approach
Cheng, Ya-Wen; Wang, Yuping; Cheng, I-Ling; Chen, Nian-Shing – Interactive Learning Environments, 2019
Collaborative learning has long been proved to be a crucial agent for enhancing students' social skills, problem-solving abilities and individual learning performance. Understanding how students move from one phase to another in their collaboration process can inform educators of how best to facilitate such learning. However, this is still an area…
Descriptors: Interaction, Computer Simulation, Mathematics Activities, Computer Games
Kwon, Kyungbin; Shin, Suhkyung; Brush, Thomas A.; Glazewski, Krista D.; Edelberg, Thomas; Park, Su Jin; Khlaif, Zuheir; Nadiruzzaman, Hamid; Alangari, Husa – Interactive Learning Environments, 2018
This study examined the types of learning behaviors students demonstrated while performing inquiry tasks. It also explored the relationship between the learning behaviors and students' domain knowledge. We observed fourteen students in five groups during a ninth-grade biology course. Three types of learning behaviors (inquiry, collaborative, and…
Descriptors: Inquiry, Problem Based Learning, Cooperative Learning, Grade 9
Lau, Kung Wong; Lee, Pui Yuen – Interactive Learning Environments, 2015
This paper discusses the roles of simulation in creativity education and how to apply immersive virtual environments to enhance students' learning experiences in university, through the provision of interactive simulations. An empirical study of a simulated virtual reality was carried out in order to investigate the effectiveness of providing…
Descriptors: Foreign Countries, Computer Simulation, College Students, Creative Thinking
Chen, Bodong; Resendes, Monica; Chai, Ching Sing; Hong, Huang-Yao – Interactive Learning Environments, 2017
As collaborative learning is actualized through evolving dialogues, temporality inevitably matters for the analysis of collaborative learning. This study attempts to uncover sequential patterns that distinguish "productive" threads of knowledge-building discourse. A database of Grade 1-6 knowledge-building discourse was first coded for…
Descriptors: Elementary Education, Knowledge Level, Databases, Coding
Chen, Chih-Ming; Wang, Jung-Ying – Interactive Learning Environments, 2018
Many studies have shown that learners' sustained attention strongly affects e-learning performance, particularly during online synchronous instruction. This work thus develops a novel attention monitoring and alarm mechanism (AMAM) based on brainwave signals to improve learning performance via monitoring the attention state of individual learners…
Descriptors: Online Courses, Web Based Instruction, Computer Mediated Communication, Asynchronous Communication
Chang, Hsin-Yi – Interactive Learning Environments, 2017
Two investigations were conducted in this study. In the first experiment, the effects of two types of interactivity with a computer simulation were compared: experimentation versus observation interactivity. Experimentation interactivity allows students to use simulations to conduct virtual experiments, whereas observation interactivity allows…
Descriptors: Computer Simulation, Interaction, Scaffolding (Teaching Technique), Experiments
Liu, Chenchen; Sands-Meyer, Sarah; Audran, Jacques – Interactive Learning Environments, 2019
Flipped classes are well-known for reversing the typical in-class lecture and out-of-class homework structure by instructing students to learn by themselves from on-line learning materials and inviting them to ask questions based on their individual difficulties in class. Many attempts at integrating this teaching method into English as a foreign…
Descriptors: Instructional Effectiveness, English (Second Language), Second Language Learning, Second Language Instruction
Ting, Yu-Liang; Tai, Yaming; Chen, Jun-Horng – Interactive Learning Environments, 2017
Telepresence has been playing an important role in a mediated learning environment. However, the current design of telepresence seems to be dominated by the emulation of physical human presence. With reference to social constructivism learning and the recognition of individuals as intelligent entities, this study explored the transformation of…
Descriptors: Computer Uses in Education, Cooperative Learning, Case Studies, English (Second Language)
Oztok, Murat – Interactive Learning Environments, 2016
Sustained discourse is critical to the learning potential of online courses. And, while research has surfaced many factors that mediate interaction, it further suggests that sustained interaction remains elusive. In this paper, I propose that student facilitation may have an impact on the quality of facilitators' interactions following a week of…
Descriptors: Foreign Countries, Graduate Students, Online Courses, Facilitators (Individuals)
Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Gu, Jia – Interactive Learning Environments, 2016
This paper presents the findings from a multiple-case study which has investigated the impact of mobile Web 2.0 technologies on self-directed learning (SDL) of workplace learners by exploring participants' learning experiences with a mobile App. Drawing on existing literatures, we examined learners' SDL personal attributes and process in the…
Descriptors: Web 2.0 Technologies, Workplace Learning, Adult Learning, Learning Processes

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