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Showing 646 to 660 of 882 results Save | Export
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Tsai, Pei-Shan; Tsai, Chin-Chung; Hwang, Gwo-Haur – Interactive Learning Environments, 2016
The purpose of this study was to explore the effects of the context-aware ubiquitous learning (u-learning) approach versus traditional instruction on students' ability to answer questions that required different cognitive skills, using the framework of Bloom's taxonomy of educational objectives, including knowledge, comprehension, application,…
Descriptors: Teaching Methods, Outcomes of Education, Cognitive Ability, Foreign Countries
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Hassani, Kaveh; Nahvi, Ali; Ahmadi, Ali – Interactive Learning Environments, 2016
In this paper, we present an intelligent architecture, called intelligent virtual environment for language learning, with embedded pedagogical agents for improving listening and speaking skills of non-native English language learners. The proposed architecture integrates virtual environments into the Intelligent Computer-Assisted Language…
Descriptors: Intelligent Tutoring Systems, English (Second Language), Second Language Instruction, Technology Uses in Education
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Jong, Morris Siu-yung; Tsai, Chin-Chung – Interactive Learning Environments, 2016
Our work is within the context of the ubiquitous discussion about adopting mobile devices to offer school-age students new learner-centric learning opportunities. Leveraging location-based context-aware mobile technology, based on the theoretical foundation of constructivist learning, we have developed "EduVenture," an integrated mobile…
Descriptors: Telecommunications, Handheld Devices, Outdoor Education, Adventure Education
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Liaw, Shu-Sheng; Huang, Hsiu-Mei – Interactive Learning Environments, 2016
This paper investigates the use of e-books as learning tools in terms of learner satisfaction, usefulness, behavioral intention, and learning effectiveness. Based on the activity theory approach, this research develops a research model to understand learner attitudes toward e-books in two physical sizes: 10? and 7?. Results suggest that screen…
Descriptors: Electronic Publishing, Electronic Learning, Technology Uses in Education, Educational Technology
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Sendurur, Emine; Dogusoy, Berrin; Yondemir Çaliskan, Neslihan – Interactive Learning Environments, 2020
This study aims to investigate the effectiveness of the subtitles embedded into either declarative or procedural video on non-native Turkish speakers' understandings of the content. In addition, their perceived difficulties about and eye behaviors during watching the two videos were explored. There were 40 volunteer international students from…
Descriptors: Informal Education, Cognitive Processes, Difficulty Level, Turkish
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Li, Yushun; Zhao, Shuxia; Ma, Qingyan; Qian, Chunlan; Lin, Qun – Interactive Learning Environments, 2019
The overall appeal of ICT in education in China is promoting deep integration of ICT technology with teaching. From a regional point of view, intelligent terminals, such as laptop and tablet, were integrated into classroom, in Beijing, Shanghai and other developed cities. Interactive media equipment (whiteboards, interactive TVs and iPad, etc.)…
Descriptors: Foreign Countries, Interaction, Teaching Methods, Regional Schools
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Marín Juarros, Victoria; Salinas Ibáñez, Jesús; de Benito Crosetti, Bárbara – Interactive Learning Environments, 2014
This paper focuses on institutionally powered personal learning environments (iPLEs). The concept of the iPLE can be seen as a way universities can incorporate learner-centred approach into the architecture of their technology-enhanced learning environments. The aim of this paper is to pose that there are other ways to learn complementary to…
Descriptors: Educational Environment, Educational Technology, Web 2.0 Technologies, Technology Uses in Education
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Hung, Hui-Chun; Young, Shelley Shwu-Ching – Interactive Learning Environments, 2017
Handheld technologies with multi-touch functions have been embraced by the young generation and become their important tool for social and learning purposes. The purpose of this study was to explore how the state-of-art devices could be integrated into authentic art appreciation courses to motivate and enhance students' learning. It was conducted…
Descriptors: Art Appreciation, Educational Technology, Technology Uses in Education, Handheld Devices
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Lin, Chih-cheng – Interactive Learning Environments, 2017
Previous studies on electronic textbooks were all survey studies of college students in the U.S.A. Their main findings revealed that using electronic textbooks and using print textbooks showed no statistical differences in learning achievements. As mobile devices became popular in classrooms, the present study was intended to confirm the…
Descriptors: English (Second Language), Second Language Instruction, Handheld Devices, Electronic Publishing
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van Dijk, Alieke M.; Lazonder, Ard W. – Interactive Learning Environments, 2016
Having students inspect and use each other's work is a promising way to advance inquiry-based science learning. Research has nevertheless shown that additional guidance is needed for students to take full advantage of the work produced by their peers. The present study investigated whether scaffolding through an integrated support tool could bring…
Descriptors: High School Students, Scaffolding (Teaching Technique), Student Developed Materials, Peer Evaluation
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Tatli, Cemal; Kiliç, Eylem – Interactive Learning Environments, 2016
The aim of this quantitative study is to examine high school teachers' use of specific features of interactive whiteboards (IWBs). During the 2012-2013 academic school year, 535 teachers in pilot schools from 10 provinces under the FATIH Project (Movement of Enhancing Opportunities and Improving Technology) participated. Data were collected…
Descriptors: Educational Technology, Technology Uses in Education, Interactive Video, Bulletin Boards
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Luo, Nuan; Zhang, Yan; Zhang, Mingli – Interactive Learning Environments, 2019
Drawing from social resource-social capital theory, this paper aims to clarify and characterize the role of harmonious learner--instructor and learner--learner relationships in promoting experience and retaining learners in online learning environments. Hypotheses are tested by applying a structural equation model and the data are collected from a…
Descriptors: School Holding Power, Teacher Student Relationship, Electronic Learning, Computer Mediated Communication
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Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
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Kamali Arslantas, Tugba; Yildirim, Soner; Altunay Arslantekin, Banu – Interactive Learning Environments, 2021
The main aim of this study was to design, develop and test the instructional effectiveness of a web-based English vocabulary drill program developed for visually impaired middle school students. In this respect, the study focused on the educational affordances of the program and its contribution on VI students' spelling and semantics knowledge in…
Descriptors: Affordances, Instructional Effectiveness, Web Based Instruction, Assistive Technology
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Wang, Yen-Hui – Interactive Learning Environments, 2017
The study integrated self-paced mobile learning (m-learning) into a language course, and examined what impacts were being produced on learners' reading comprehension and student satisfaction resulting from the instruction with m-learning integration. The self-paced, learner-centered mobile learning integration instruction (MLI) was compared with…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
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