Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 254 |
| Since 2017 (last 10 years) | 342 |
| Since 2007 (last 20 years) | 445 |
Descriptor
Source
| Interactive Learning… | 449 |
Author
| Hwang, Gwo-Jen | 16 |
| Ogata, Hiroaki | 5 |
| Chen, Chih-Ming | 4 |
| Chen, Nian-Shing | 4 |
| Rienties, Bart | 4 |
| Tsai, Chia-Wen | 4 |
| Chang, Ching-Yi | 3 |
| Chen, Chia-Chen | 3 |
| Hou, Huei-Tse | 3 |
| Hwang, Wu-Yuin | 3 |
| Kester, Liesbeth | 3 |
| More ▼ | |
Publication Type
| Journal Articles | 449 |
| Reports - Research | 388 |
| Tests/Questionnaires | 35 |
| Information Analyses | 34 |
| Reports - Evaluative | 31 |
| Reports - Descriptive | 7 |
| Opinion Papers | 3 |
| Reports - General | 1 |
Education Level
Audience
| Teachers | 4 |
| Policymakers | 2 |
| Practitioners | 2 |
| Researchers | 2 |
| Students | 1 |
Location
| Taiwan | 66 |
| China | 47 |
| Turkey | 12 |
| China (Beijing) | 11 |
| Netherlands | 10 |
| United Kingdom | 10 |
| Australia | 9 |
| Hong Kong | 8 |
| Serbia | 7 |
| Spain | 7 |
| South Korea | 6 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Academic Motivation Scale | 2 |
| International English… | 2 |
| Motivated Strategies for… | 2 |
| Group Embedded Figures Test | 1 |
| NEO Five Factor Inventory | 1 |
| Program for International… | 1 |
| State Trait Anxiety Inventory | 1 |
What Works Clearinghouse Rating
Holley, Debbie; Santos, Patricia; Cook, John; Kerr, Micky – Interactive Learning Environments, 2016
This paper responds to the Alpine Rendez-Vous "crisis" in technology-enhanced learning. It takes a contested area of policy as well as a rapid change in the National Health Service, and documents the responses to "information overload" by a group of general practitioners practices in the North of England. Located between the…
Descriptors: Foreign Countries, Educational Technology, Web 2.0 Technologies, Help Seeking
Abedin, Babak; Daneshgar, Farhad; D'Ambra, John – Interactive Learning Environments, 2014
Despite the importance of the non-task interactions in computer-supported collaborative learning (CSCL) environments as emphasized in the literature, few studies have investigated online behavior of people in the CSCL environments. This paper studies the pattern of non-task interactions among postgraduate students in an Australian university. The…
Descriptors: Asynchronous Communication, Electronic Learning, Cooperative Learning, Graduate Students
Hwang, Gwo-Jen; Sung, Han-Yu; Chang, Hsuan – Interactive Learning Environments, 2017
Researchers have pointed out that interactive e-books have rich content and interactive features which can promote students' learning interest. However, researchers have also indicated the need to integrate effective learning supports or tools to help students organize what they have learned so as to increase their learning performance, in…
Descriptors: Concept Mapping, Quasiexperimental Design, Control Groups, Electronic Publishing
Wang, Pei-Yu; Yang, Hui-Chun – Interactive Learning Environments, 2016
This study examined the impact of e-book interactivity design on the learning of Chinese characters by fourth graders (10-year-old children). This study was guided by two main questions: (1) Are there any differences in achievements (Chinese character writing, lexical comprehension, and lexical usage) between groups of young learners who read…
Descriptors: Chinese, Orthographic Symbols, Written Language, Pretests Posttests
Rodríguez-Ardura, Inma; Meseguer-Artola, Antoni – Interactive Learning Environments, 2016
User retention is a major goal for higher education institutions running their teaching and learning programmes online. This is the first investigation into how the senses of presence and flow, together with perceptions about two central elements of the virtual education environment (didactic resource quality and instructor attitude), facilitate…
Descriptors: Electronic Learning, Learning Motivation, Academic Persistence, Intention
Horvat, Ana; Dobrota, Marina; Krsmanovic, Maja; Cudanov, Mladen – Interactive Learning Environments, 2015
This research study addresses differences in student perception of the significance of Moodle learning management system (LMS) quality characteristics and differences in student satisfaction in regard to such characteristics. Therein, it has been proven in this study that male and female students are equally satisfied with Moodle LMS quality…
Descriptors: Student Attitudes, Management Systems, Gender Differences, Educational Quality
Xie, Ying; Sharma, Priya – Interactive Learning Environments, 2013
Reflective learning refers to a learner's purposeful and conscious manipulation of ideas toward meaningful learning. Blogs have been used to support reflective thinking, but the commonly seen blog software usually does not provide overt mechanisms for students' high-level reflections. A new tool was designed to support the reflective…
Descriptors: Reflection, Electronic Publishing, Web Sites, Concept Mapping
Chae, Soo Eun; Shin, Jae-Han – Interactive Learning Environments, 2016
This study was aimed to find which tutoring styles significantly predict learners' satisfaction with an e-learning service, academic involvement, and academic achievement. The tutoring styles included subject expert, facilitator, guider, and administrator. In this study, 818 Korean sixth-grade students (ages 11-12 years), enrolled in the…
Descriptors: Foreign Countries, Tutoring, Teaching Styles, Student Satisfaction
Wong, Lung-Hsiang; Chai, Ching Sing; Aw, Guat Poh; King, Ronnel B. – Interactive Learning Environments, 2015
This paper reports a design-based research (DBR) cycle of MyCLOUD (My Chinese ubiquitOUs learning Days). MyCLOUD is a seamless language learning model that addresses identified limitations of conventional Chinese language teaching, such as the decontextualized and unauthentic learning processes that usually hinder reflection and deep learning.…
Descriptors: Second Language Learning, Chinese, Second Language Instruction, Learning Processes
Yeh, Shih-Ching; Hwang, Wu-Yuin; Wang, Jin-Liang; Zhan, Shi-Yi – Interactive Learning Environments, 2013
This study intends to investigate how multi-symbolic representations (text, digits, and colors) could effectively enhance the completion of co-located/distant collaborative work in a virtual reality context. Participants' perceptions and behaviors were also studied. A haptics-enhanced virtual reality task was developed to conduct…
Descriptors: Computer Simulation, Cooperation, Electronic Learning, Visual Aids
Conde, Miguel Á.; García-Peñalvo, Francisco J.; Rodríguez-Conde, María J.; Alier, Marc; Casany, María J.; Piguillem, Jordi – Interactive Learning Environments, 2014
The tools used in learning processes are in a continuous state of flux. One of the most significant changes is the application of Information and Communications technologies (ICTs) to educational contexts. This provides new possible ways to carry out learning activities, new learning services, the possibility to use new kinds of contents and…
Descriptors: Integrated Learning Systems, Web 2.0 Technologies, Computer Software, Computer Uses in Education
Wu, Ting-Ting – Interactive Learning Environments, 2016
Learning English by reading articles on multimedia e-book devices can assist students in improving their vocabulary and in understanding the associations among vocabulary, textual meaning, and paragraph composition. Adaptive integration of reading technologies and strategies not only strengthens their language ability and reading comprehension,…
Descriptors: Diaries, Electronic Publishing, Reading Comprehension, Guidance
Lin, Chih-cheng – Interactive Learning Environments, 2017
Previous studies on electronic textbooks were all survey studies of college students in the U.S.A. Their main findings revealed that using electronic textbooks and using print textbooks showed no statistical differences in learning achievements. As mobile devices became popular in classrooms, the present study was intended to confirm the…
Descriptors: English (Second Language), Second Language Instruction, Handheld Devices, Electronic Publishing
Hummel, Hans; Geerts, Walter; Slootmaker, Aad; Kuipers, Derek; Westera, Wim – Interactive Learning Environments, 2015
Serious games are seen to hold potential to facilitate workplace learning in a more dynamic and flexible way. This article describes an empirical study into the feasibility of an online collaboration game that facilitates teachers-in-training to deal with classroom management dilemmas. A script to support these students in carrying out such…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Electronic Learning
Lau, Simon Boung-Yew; Lee, Chien-Sing; Singh, Yashwant Prasad – Interactive Learning Environments, 2015
With the proliferation of social Web applications, users can now collaboratively author, share and access hypermedia learning resources, contributing to richer learning experiences outside formal education. These resources may or may not be educational. However, they can be harnessed for educational purposes by adapting and personalizing them to…
Descriptors: Hypermedia, Metadata, Web 2.0 Technologies, Educational Resources

Peer reviewed
Direct link
