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Showing 16 to 30 of 1,111 results Save | Export
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Yan Hua Chen; Kai Zhang – Interactive Learning Environments, 2024
The paper investigates the effect of introducing a course in Web Development for Chinese students on their academic achievements and the basic competencies, using traditional and online approaches. For the experimental learning purposes, 300 students were selected from three universities located in China's largest cities: Shanghai, Beijing, and…
Descriptors: Universities, Foreign Countries, Web Sites, Academic Achievement
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Mohammad Reza Keramati; Robyn M. Gillies – Interactive Learning Environments, 2024
The purpose of this study was to examine the effects of cooperative learning (CL) on the academic achievement of student teachers. A mixed-methods sequential explanatory design was implemented in which quantitative data were collected first, followed by qualitative data to clarify the results of the experimental study. Achievement test,…
Descriptors: Cooperative Learning, Academic Achievement, Preservice Teachers, Preservice Teacher Education
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Hassan Kilavo; Tabu S. Kondo; Feruzi Hassan – Interactive Learning Environments, 2024
Today computing is intricate in all aspects of our lives, beginning with communications and education to banking, information security, health, shopping, and social media. Development of the computing is proportional to the development of software which is becoming a serious part of all daily lives. This paper, therefore, assessed the impact of…
Descriptors: Foreign Countries, Computer Science Education, Elementary School Students, Outcomes of Education
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Fatih Kalemkus; Müzeyyen Bulut-Özek – Interactive Learning Environments, 2024
The purpose of this research is to examine the effects of online project-based learning on students' metacognitive awareness. The participants of the research were 53 students attending 6th grade. The research was carried out using the mixed method approach and it was conducted with the action research model. Pre-test and post-test quantitative…
Descriptors: Student Projects, Grade 6, Middle School Students, Metacognition
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Mohammed Ali Mohsen; Yuh-Shan Ho – Interactive Learning Environments, 2024
This article performs bibliometric analysis to study the contributions of Saudi institutions in the education field in journals indexed in the Social Science Citation Index (SSCI) and Science Citation Index-Expanded (SCI-EXPANDED). Publications from 1991 to 2020 were assessed. Characteristics of document types, publication outputs, Web of Science…
Descriptors: Educational Research, Bibliometrics, Foreign Countries, Content Analysis
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Gulnar Kazhikenova; Engilika Zhumataeva; ?aira Kozhamzharova; Saltanat Aubakirova; Anar Popandopulo – Interactive Learning Environments, 2024
Modern education is a rapidly developing field of social practice. Requirements for the professional skills of future specialists are being developed; mechanisms are being created that stimulate improving the quality of education. This research is aimed to identify the level of students' reflective competencies with the formation of a distance…
Descriptors: Reflection, Distance Education, Competence, Foreign Countries
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Chimalakonda, Sridhar; Nori, Kesav V. – Interactive Learning Environments, 2023
Despite rapid advances, modeling a variety of instructional designs to support variations in teaching and learning during the design of educational technologies is still an open challenge. In this paper, we propose a patterns based approach for the design of educational technologies to address this challenge. This is in contrast with existing…
Descriptors: Educational Technology, Instructional Design, Teaching Methods, Adult Literacy
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Heidari, Elham; Salimi, Ghasem; Mehrvarz, Mahboobe – Interactive Learning Environments, 2023
Studies have revealed that individuals' identities can be shaped not only offline but also online. However, the formation of online identity of students in higher education environments is complex. Empirical evidence has suggested that academics are interested in using social media to enhance their professional identity and reputation. The current…
Descriptors: Social Networks, Social Capital, Professional Identity, Graduate Students
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Liu, Yafei; Zhang, Mingli; Qi, Dan; Zhang, Yan – Interactive Learning Environments, 2023
Due to its outstanding advantages of openness, unrestraint and low cost, MOOCs have been growing rapidly in recent years. However, this new self-directed online learning model faces the challenge of the low course completion rate. Based on self-determination theory, this paper combines learners' intrinsic motivation and extrinsic motivation, and…
Descriptors: MOOCs, Learner Engagement, Student Satisfaction, Academic Persistence
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Jian-Wei Lin; Hsieh-Hong Huang; Hong-Ren Chen – Interactive Learning Environments, 2024
Team-Based Learning (TBL) has been widely applied in different fields (courses) and has been indicated to be efficient. Meanwhile, many studies have asserted that Group awareness (GA) information, which visually displays peers' learning context and activities, can increase peer participation within an online collaborative learning environment. As…
Descriptors: Teamwork, Cooperative Learning, Perception, Group Activities
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Wei Han – Interactive Learning Environments, 2024
The contemporary system of musical education is being transformed and adapted to technical capabilities. This research aimed to study the features of using digital technologies in teaching the saxophone in a Chinese conservatory based on the experience of saxophonists Du Yinjiao and Liu Yuan. To implement the educational process, the authors…
Descriptors: Foreign Countries, Music Education, Musical Instruments, Educational Technology
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Nirit Yuviler-Gavish; Omer Muati; Bar Hodya Gabbay – Interactive Learning Environments, 2024
The fourth industrial revolution and the rise of collaborative robots (cobots) in industrial assembly lines are changing the traditional role of human operators in assembly tasks from following a sequence of operations to working together with a cobot and being able to intervene at different stages of the assembly process. Hence, it is important…
Descriptors: Cognitive Processes, Cooperation, Robotics, Manufacturing
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Gever Verlumun Celestine; Felix Olajide Talabi; Joseph Moyinoluwa Talabi; Victor Oluwole Adefemi; Samson Adedapo Bello; Abimbola Adekemi Oluyemi; Oberiri Destiny Apuke – Interactive Learning Environments, 2024
The goal of this study was to examine the effect of interactive radio instruction (IRI) in improving the literacy skills of out-of-school children in IDP camps in Nigeria. The study was a quasi-experiment involving 470 children who were out of school at the time of the study. The indices for measuring literacy skills included phonological skills,…
Descriptors: Foreign Countries, Literacy Education, Out of School Youth, Reading Skills
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Yalin Li; Min Zhao – Interactive Learning Environments, 2024
Massive Open Online Courses (MOOCs) are the product of "internet + education", offering open educational resources to global students. This study analyzed the factors influencing students' intention to continue using MOOCs based on their satisfaction. To achieve research objectives this study integrates the unified theory of acceptance…
Descriptors: MOOCs, Interpersonal Relationship, Influences, Student Attitudes
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Dinara Nurmukhanbetova; Kyrykbay Muskunov – Interactive Learning Environments, 2024
The aim of the study was to determine the conditions for improving athletes' training effectiveness at the final stage of staying in the mountainous terrain and in the first days of reacclimatization. The study also aimed to identify the effectiveness of digital education tools as an improvement of athletes' sports performance. The study covered…
Descriptors: Physical Education, Athletics, Training, Competition
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