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Showing 16 to 30 of 40 results Save | Export
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Navío-Marco, Julio; Solórzano-García, Marta – Interactive Learning Environments, 2021
In this paper, we analyse the role of the student's digital reputation as a motivational factor for successfully completing Massive Open Online Courses (MOOCs). After a review of the academic literature on the role that the student's reputation plays in community learning and to understand the role of involving the student that new techniques of…
Descriptors: Reputation, Online Courses, Open Education, Entrepreneurship
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Shan, JunHao; Wang, Wei – Interactive Learning Environments, 2023
Collaboration is the key element of maker movement. Online maker community is a new environment for makers to collaborate with one another voluntarily. This article selected one of the largest open online maker communities in China as the research sample. A total of 1292 postings selected from 19 threads were coded using Schaefer et al.'s (2019,…
Descriptors: Communities of Practice, Creativity, Entrepreneurship, Computer Mediated Communication
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Rezaei, Mohammadsadegh; Bobarshad, Hossein; Badie, Kambiz – Interactive Learning Environments, 2021
The development of information technology and social networks has created new opportunities to access lifelong learning in the form of informal learning. In an informal learning environment, learning takes place via Communities of Practice (CoP). The learning success factors in online CoPs are learners' similarity in learning interests and…
Descriptors: Prediction, Electronic Learning, Communities of Practice, Information Technology
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Xing, Wanli – Interactive Learning Environments, 2021
Previous research has invested much effort in understanding how programming can contribute to the development of young learners' computational thinking (CT) in traditional K-12 classroom settings. Relatively few studies have examined programming for CT in informal online communities, especially for large scale quantitative research. With the…
Descriptors: Programming, Thinking Skills, Computation, Programming Languages
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Ekoç, Arzu – Interactive Learning Environments, 2022
In this era of technology, teachers need to adapt to changes in their profession, and learn faster than before. They don't want to be restricted to their isolated classrooms and schools but continue learning anywhere, anytime. When a teacher attends conferences, joins teaching communities and discusses new techniques and innovations with…
Descriptors: Language Teachers, English (Second Language), Second Language Learning, Second Language Instruction
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Lan, Pei-Shan; Liu, Ming-Chou; Baranwal, Divya – Interactive Learning Environments, 2023
This research is designed to find out whether joining an online community combined with contract learning can enhance the learning motivation of students, promote their self-regulated learning, and improve their academic achievements. In this regard, quasi-experiment research was conducted at primary level students in which the experimental group…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Elementary School Students
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Bozkurt, Aras; Keefer, Jeffrey – Interactive Learning Environments, 2018
The purpose of this research is to better understand community formation in MOOCs through employing combined lenses of connectivism, rhizomatic learning, actor-network theory, community of practice, and community of inquiry. In a sequential explanatory mixed methodology design, social network analysis and nethnography were used to analyze and…
Descriptors: Online Courses, Social Networks, Network Analysis, Communities of Practice
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Doyle, Elaine; Buckley, Patrick – Interactive Learning Environments, 2022
While research and practice centred around students and academics working together to co-create in the higher level sector has increased, co-creation in assessment remains relatively rare in a higher education context. It is acknowledged in the literature that deeper comprehension of content can be realised when students author their own questions…
Descriptors: Multiple Choice Tests, Student Participation, Test Construction, Academic Achievement
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Yang, Xianmin; Song, Shuqiang; Zhao, Xinshuo; Yu, Shengquan – Interactive Learning Environments, 2018
Open knowledge communities (OKCs) have become popular in the era of knowledge economy. This study aimed to explore how users collaboratively create and share knowledge in OKCs. In particular, this research identified the behavior distribution and behavioral patterns of users by conducting frequency distribution and lag sequential analyses. Some…
Descriptors: Behavior Patterns, Foreign Countries, Communities of Practice, Statistical Distributions
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Gutiérrez-Santiuste, Elba; Gallego-Arrufat, María-Jesús – Interactive Learning Environments, 2017
The study analyzes the type and quantity of co-occurrence of social, cognitive, and teaching presence in a Community of Inquiry (CoI). Content analysis of the virtual educational communication shows units of analysis that must be assigned to more than one category. By crossing the categories of the CoI model, we observe that Social Presence is…
Descriptors: Communities of Practice, Inquiry, Content Analysis, Computer Mediated Communication
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Chang-Tik, Chan – Interactive Learning Environments, 2018
In this research, a survey method utilising questionnaires and focus group interviews was employed to determine correlations between students' learning styles and each of the presences in the CoI Framework across disciplines as well as students' blended learning experience. To this end, the linear regression model was the statistical approach used…
Descriptors: Cognitive Style, Communities of Practice, Interdisciplinary Approach, Blended Learning
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Rehm, Martin; Littlejohn, Allison; Rienties, Bart – Interactive Learning Environments, 2018
Informal learning in blended and online settings plays an increasingly important role in the continuous professional development of individuals. Yet, how do individuals engage into these types of activities? We argue that social capital theory can provide valuable insights into how people behave and decide to take part in (in)formal learning.…
Descriptors: Encyclopedias, Collaborative Writing, Electronic Publishing, Communities of Practice
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Wang, Axi; Yu, Shengquan; Wang, Minhong; Chen, Ling – Interactive Learning Environments, 2019
Lesson study provides an opportunity for teachers to improve their knowledge and skills of classroom teaching, where a group of teachers collaboratively research, plan, and observe a series of lessons followed by ongoing discussions and reflections. While social interaction between group members plays an important role in collaborative learning…
Descriptors: Visualization, Communities of Practice, Interaction, Cooperative Learning
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Hsu, Jyh-Yih; Chen, Chia-Chen; Ting, Po-Feng – Interactive Learning Environments, 2018
Learning outcomes is mediated by multi-channel learning environment and social engagement. Both factors may play a significant role in understanding motivation to learn in massive open online courses (MOOCs). The goal of this study was twofold: a. to compare behavior intention patterns of traditional e-learning platform and MOOCs participants;…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
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Liu, I-Fan; Young, Shelley S. -C. – Interactive Learning Environments, 2017
The purpose of this study is to describe an online community-based English extensive reading contest to investigate whether the participants' intrinsic, extrinsic, and interpersonal motivations and learning results show significant gender differences. A total of 501 valid questionnaires (285 females and 216 males) from Taiwanese high school…
Descriptors: Competition, Motivation, Gender Differences, Questionnaires
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