Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 8 |
Descriptor
| Constructivism (Learning) | 9 |
| Interaction | 9 |
| Foreign Countries | 6 |
| Computer Mediated… | 3 |
| Educational Technology | 3 |
| Age Differences | 2 |
| College Students | 2 |
| Cooperative Learning | 2 |
| Electronic Learning | 2 |
| Online Courses | 2 |
| Play | 2 |
| More ▼ | |
Source
| Interactive Learning… | 9 |
Author
| Aydin, Cansu Cigdem | 1 |
| Cagiltay, Kursat | 1 |
| Chen, Nian-Shing | 1 |
| Damnik, Gregor | 1 |
| Jian-Jun Xiao | 1 |
| Johnson, Genevieve Marie | 1 |
| Kara, Nuri | 1 |
| Kawachi, Paul | 1 |
| Körndle, Hermann | 1 |
| Luo, Yanlin | 1 |
| Proske, Antje | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 9 |
| Reports - Research | 5 |
| Reports - Evaluative | 2 |
| Information Analyses | 1 |
| Reports - Descriptive | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 4 |
| Postsecondary Education | 3 |
| Kindergarten | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yun-Qi Bai; Ya-Qian Xu; Jian-Jun Xiao – Interactive Learning Environments, 2024
This study takes the value-based adoption model and CIE model of the learning process as the theoretical basis and combines them to explore the influencing factors and mechanisms of learners' online interaction and perceived value. Based on the questionnaire survey data of 81 learners' potential factors and their 45,166 real-time behavior data on…
Descriptors: MOOCs, Interaction, Student Behavior, Learning Processes
Designing Art Museum E-Learning Resources for Children: Content Analysis from Education Perspectives
Tiffany Shuang-Ching Lee – Interactive Learning Environments, 2024
In recent years, art museums have been putting more effort into creating e-learning resources (ELR) to encourage young children to learn about art off-site. However, research on art museum ELR from the perspective of educational content is scarce. Using the ELR offered to children by Queensland Art Gallery/ Gallery of Modern Art, Australia (QAGOMA…
Descriptors: Foreign Countries, Museums, Art, Electronic Learning
Zhu, Xiaoming; Sun, Bo; Luo, Yanlin – Interactive Learning Environments, 2018
Now visualization courses have been taught at universities around the world. Keeping students motivated and actively engaged in this course can be a challenging task. In this paper we introduce our developed interactive learning system called VisMis (Visualization and Multi-modal Interaction System) for postgraduate scientific visualization course…
Descriptors: Visualization, Graduate Study, Teaching Methods, Concept Formation
Johnson, Genevieve Marie – Interactive Learning Environments, 2014
In educational discourse on human learning (i.e. the result of experience) and development (i.e. the result of maturation), there are three fundamental theoretical frameworks, -- behaviourism, cognitivism and constructivism, each of which have been applied, with varying degrees of success, in online environments. An ecological framework of human…
Descriptors: Interaction, Learning Theories, Electronic Learning, Ecology
Damnik, Gregor; Proske, Antje; Körndle, Hermann – Interactive Learning Environments, 2017
When teachers or instructors create computer-based learning environments, they often solely consider technical aspects of interactivity. As a consequence, learners' main role is to respond to requests of the learning environment (e.g. by answering multiple-choice questions). This aspect of interactivity is, however, not sufficient to understand…
Descriptors: Learning Activities, Constructivism (Learning), Interaction, Perspective Taking
Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat – Interactive Learning Environments, 2014
Because computers generally make children passive listeners, new technological devices need to support children's storytelling activities. This article introduces the StoryTech, a smart toy that includes a virtual space comprised of computer-based graphics and characters as well as a real space that involves stuffed animals, background cards…
Descriptors: Toys, Story Telling, Design, Educational Technology
Wang, Yuping; Chen, Nian-Shing – Interactive Learning Environments, 2012
This article examines the degrees of collaborative language learning that were supported in cyber face-to-face interaction. The concept of "cyber face-to-face" is used here to encapsulate the kind of environment in which a combination of real-time oral/aural, visual, and text-based interaction happens simultaneously via the various…
Descriptors: Foreign Countries, Video Technology, Interaction, Constructivism (Learning)
Wang, Qiyun; Woo, Huay Lit; Zhao, Jianhua – Interactive Learning Environments, 2009
Critical thinking and knowledge construction have become essential competencies for people in the new information age. In this study, we designed an interactive learning environment involving three forms of interaction: individual reflections, group collaboration and, class discussions. The purpose of this study was to investigate the extent to…
Descriptors: Interaction, Foreign Countries, Critical Thinking, Content Analysis
Peer reviewedKawachi, Paul – Interactive Learning Environments, 2003
Discusses the need to initiate intrinsic motivation in Japanese students in online higher education. Presents an overview of the online education process with constructivist learning theory, including various learning interactions; and describes sub-types of personal intrinsic motivation including challenge, fantasy, and curiosity. (Contains 62…
Descriptors: Constructivism (Learning), Curiosity, Fantasy, Foreign Countries

Direct link
