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Bo Jiang; Yuang Wei; Meijun Gu; Chengjiu Yin – Interactive Learning Environments, 2024
The purpose of this study is to explore students' backtracking patterns in using a digital textbook, reveal the relationship between backtracking behaviors and academic performance as well as learning styles. This study was carried out for 2 semesters on 102 university students and they are required to use a digital textbook system called DITeL to…
Descriptors: Student Behavior, Electronic Learning, Electronic Publishing, Textbooks
Slavko Žitnik; Glenn Gordon Smith – Interactive Learning Environments, 2024
In the recent, and ongoing, COVID-19 pandemic, remote or online K-12 schooling became the norm. Even if the pandemic tails off somewhat, remote K-12 schooling will likely remain more frequent than it was before the pandemic. A mainstay technique of online learning, at least at the college and graduate level, has been the online discussion. Since…
Descriptors: Grade 4, Elementary School Students, Discussion, Automation
Pausé, Cat; McCarroll, Elizabeth M. – Interactive Learning Environments, 2022
E-learning emphasizes collaborative learning through the use of Web 2.0. The tools of Web 2.0 advocate open collaboration, interactive technology, and personalized learning that promotes expanding the scope of teacher/student/course interaction, as well as advancing the social construction of knowledge, an important component of socio-cultural…
Descriptors: Social Media, Electronic Learning, Web 2.0 Technologies, College Students
Michailidis, Nikolaos; Kapravelos, Efstasthios; Tsiatsos, Thrasyvoulos – Interactive Learning Environments, 2022
Students' skilful use of self-regulatory learning strategies is becoming fundamental to the advent of blog-based learning. Moreover, the use of Interaction Analysis (IA) in studying the learning dynamics in Computer-Supported Collaborative Learning (CSCL) activities is on the increase, particularly aiming to support participants by means of IA…
Descriptors: Interaction Process Analysis, Student Motivation, Learning Strategies, Electronic Learning
Sung, Han-Yu; Hwang, Gwo-Jen; Chen, Chin-Yu; Liu, Wen-Xiu – Interactive Learning Environments, 2022
The Analects of Confucius has been identified as an important and influential philosophy around the globe. However, in traditional instruction, it is difficult to express the spirit of this philosophy. Therefore, many students consider it as a big challenge to study the Analects of Confucius. To cope with this problem, in this study, an…
Descriptors: Electronic Learning, Learning Processes, Confucianism, Philosophy
Yan Hua Chen; Kai Zhang – Interactive Learning Environments, 2024
The paper investigates the effect of introducing a course in Web Development for Chinese students on their academic achievements and the basic competencies, using traditional and online approaches. For the experimental learning purposes, 300 students were selected from three universities located in China's largest cities: Shanghai, Beijing, and…
Descriptors: Universities, Foreign Countries, Web Sites, Academic Achievement
Fatih Kalemkus; Müzeyyen Bulut-Özek – Interactive Learning Environments, 2024
The purpose of this research is to examine the effects of online project-based learning on students' metacognitive awareness. The participants of the research were 53 students attending 6th grade. The research was carried out using the mixed method approach and it was conducted with the action research model. Pre-test and post-test quantitative…
Descriptors: Student Projects, Grade 6, Middle School Students, Metacognition
Dinara Nurmukhanbetova; Kyrykbay Muskunov – Interactive Learning Environments, 2024
The aim of the study was to determine the conditions for improving athletes' training effectiveness at the final stage of staying in the mountainous terrain and in the first days of reacclimatization. The study also aimed to identify the effectiveness of digital education tools as an improvement of athletes' sports performance. The study covered…
Descriptors: Physical Education, Athletics, Training, Competition
Xueli Liu; Xin Shao – Interactive Learning Environments, 2024
Individuals can learn the art of playing a musical instrument not only in the classroom but also remotely. The main purpose of the paper is to identify the possibilities of an educational online piano course for Chinese students. In the work, it was determined which of the online applications are the most popular in the world for learning. The…
Descriptors: Electronic Learning, Music Education, Foreign Countries, Computer Oriented Programs
Wenfeng Si; Guangwei Hu; Juan Long – Interactive Learning Environments, 2024
Due to the digital revolution, online education based on the B2B2C (Business to Business to Consumer) model is growing Understanding students' expectations, concerns, and experiences of these courses are crucial to the successful of education. Based on the research framework of value co-creation and value co-destruction and the theory of social…
Descriptors: Electronic Learning, Consumer Economics, Content Analysis, Student Attitudes
Zhou, Yizhuo; Zhao, Jin; Zhang, Jianjun – Interactive Learning Environments, 2023
On e-learning platforms, most e-learners didn't complete the course successfully. It means that reducing dropout is a critical problem for the sustainability of e-learning. This paper aims to establish a predictive model to describe e-learners' dropout behavior, which can help the commercial e-learning platforms to make appropriate interventions…
Descriptors: Electronic Learning, Prediction, Dropouts, Student Behavior
May Mei Ling Wong; Ka Hing Lau – Interactive Learning Environments, 2024
The adoption of online learning has been accelerated by COVID-19, including experiential learning such as service-learning (SL). This study compares the student developmental outcomes between the traditional face-to-face and e-service-learning (E-SL) to reveal the effectiveness of E-SL and its good practices. A self-reporting measurement…
Descriptors: Electronic Learning, Service Learning, COVID-19, Pandemics
Costley, Jamie; Lange, Christopher – Interactive Learning Environments, 2023
The use of e-learning personalization allows learners to control their learning by choosing which content to process and how to process it. In order to explain the processes that occur when students use e-learning personalization, this study looks at how it interacts with two other variables: sequencing and fading, a scaffolding technique where…
Descriptors: Electronic Learning, Individualized Instruction, Cognitive Processes, Difficulty Level
Mengqian Wang; Wenge Guo; Qian Dong – Interactive Learning Environments, 2024
Given the changing nature of literacy, it is critical to investigate how learners communicate using the multimodal affordances of digital platforms. Guided by metafunctions of Systemic Functional Linguistics, this study developed a multimodal analytical framework to quantify multimodal composing with indicators of functional meaning to evaluate…
Descriptors: Foreign Countries, High School Students, Digital Literacy, Learning Modalities
Xia, Xiaona – Interactive Learning Environments, 2023
Learning interaction activities are the key part of tracking and evaluating learning behaviors, that plays an important role in data-driven autonomous learning and optimized learning in interactive learning environments. In this study, a big data set of learning behaviors with multiple learning periods is selected. According to the instance…
Descriptors: Behavior, Learning Processes, Electronic Learning, Algorithms

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