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Fahad H. Abdeen; Waheeb S. Albiladi – Interactive Learning Environments, 2024
The purpose of this study was to identify factors that affect the adoption of a virtual reality (VR) technology among parents of adults with autism spectrum disorder (ASD). The study sought to learn what might increase adoption of VR technology among other parents of individuals with ASD. The study employed interviews, focus groups, and…
Descriptors: Computer Simulation, Educational Technology, Autism Spectrum Disorders, Parent Attitudes
Jeong, Hye In; Kim, Yeolib – Interactive Learning Environments, 2017
This study investigated kindergarten teachers' decision-making process regarding the acceptance of computer technology. We incorporated the Technology Acceptance Model framework, in addition to computer self-efficacy, subjective norm, and personal innovativeness in education technology as external variables. The data were obtained from 160…
Descriptors: Teacher Attitudes, Technological Literacy, Self Efficacy, Guidelines

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