Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Interactive Learning… | 6 |
Author
Ashish Borgaonkar | 1 |
Bodie, Graham D. | 1 |
Branislav Dimitrijevic | 1 |
Charlotte Phelps | 1 |
Christian Moro | 1 |
Daniel Brateris | 1 |
Deepan Lobo | 1 |
Fitch-Hauser, Margaret | 1 |
Georgiou, Yiannis | 1 |
Jaskirat Sodhi | 1 |
Kathy Ann Mills | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Descriptive | 6 |
Education Level
Higher Education | 4 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Narayanaswamy, C. R.; Narayanaswamy, Vignesh – Interactive Learning Environments, 2022
In this article we apply R, a free software, and recent stock-price data to illustrate the portfolio diversification concept, a corner stone of modern finance theory. Currently, recent stock-price data are available on the internet at no cost to users. By using current market data to construct realistic and authentic examples, student engagement…
Descriptors: Active Learning, Economics Education, Money Management, Computer Software
Christian Moro; Kathy Ann Mills; Charlotte Phelps – Interactive Learning Environments, 2024
Tertiary institutions are migrating away from didactic and teacher-centred approaches, and instead, pivoting to lesson designs that encourage hands-on learning and student engagement. However, this practice is often "try and see", with few frameworks providing evidence-based approaches for practical application that demonstrates how…
Descriptors: Active Learning, Learning Activities, Higher Education, Cooperative Learning
Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
Kyza, Eleni A.; Georgiou, Yiannis – Interactive Learning Environments, 2019
While learning can happen anywhere and everywhere, most educational practices in K-12 are confined within the walls of a classroom and the school; such practices narrowly define learning and exclude the opportunities that an expanded and digitally mediated definition of learning can offer. Augmented reality (AR) technologies offer exciting new…
Descriptors: Computer Simulation, Simulated Environment, Scaffolding (Teaching Technique), Inquiry
Valjataga, Terje; Laanpere, Mart – Interactive Learning Environments, 2010
In an increasingly networked and technologically mediated world, people need to continuously update their knowledge and skill base, so as to be able to self-direct their intentional learning projects. In addition to teaching domain-specific knowledge and skills, the role of higher education should be reorganizing current teaching and studying…
Descriptors: Instructional Design, Intentional Learning, Foreign Countries, Educational Environment
Bodie, Graham D.; Powers, William G; Fitch-Hauser, Margaret – Interactive Learning Environments, 2006
Possessing communication-related skills is vital to student success within and beyond college. The utilization of these skills, or being considered socially competent, has been linked to personal, relational, and occupational success. But how do we teach the necessary social skills to today's students? Building on research from education and…
Descriptors: Teaching Methods, Cognitive Psychology, Active Learning, Communication Skills