Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 10 |
| Since 2017 (last 10 years) | 14 |
| Since 2007 (last 20 years) | 16 |
Descriptor
| Man Machine Systems | 16 |
| Artificial Intelligence | 9 |
| Educational Technology | 5 |
| Technology Uses in Education | 5 |
| Cooperative Learning | 4 |
| Computer Simulation | 3 |
| Interaction | 3 |
| Models | 3 |
| Robotics | 3 |
| Accuracy | 2 |
| Affordances | 2 |
| More ▼ | |
Source
| IEEE Transactions on Learning… | 16 |
Author
| Aleven, Vincent | 1 |
| Allen, Sarah | 1 |
| Amat, Ashwaq Z. | 1 |
| Angelica de Antonio | 1 |
| Baamonde, Tamara | 1 |
| Bahaadini, Sara | 1 |
| Bellas, Francisco | 1 |
| Ben-Gal, Irad | 1 |
| Benedict, Aileen | 1 |
| Bittencourt, Ig Ibert | 1 |
| Bukchin, Yossi | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 16 |
| Reports - Research | 11 |
| Information Analyses | 2 |
| Reports - Descriptive | 2 |
| Reports - Evaluative | 1 |
Education Level
Audience
Location
| Israel (Tel Aviv) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Feng Hsu Wang – IEEE Transactions on Learning Technologies, 2024
Due to the development of deep learning technology, its application in education has received increasing attention from researchers. Intelligent agents based on deep learning technology can perform higher order intellectual tasks than ever. However, the high deployment cost of deep learning models has hindered their widespread application in…
Descriptors: Learning Processes, Models, Man Machine Systems, Cooperative Learning
Han, Zhongmei; Tu, Yaxin; Huang, Changqin – IEEE Transactions on Learning Technologies, 2023
The education metaverse (Edu-Metaverse), as a simulated extension of the real world, is an infinite virtual space where learners can build their relationships with others and create interactive content. However, preparing learners to engage fully with Edu-Metaverse remains challenging. As technologies on Edu-Metaverse are new to learners, there is…
Descriptors: Technology Uses in Education, Computer Simulation, Learner Engagement, Interaction
Sonsoles Lopez-Pernas; Kamila Misiejuk; Rogers Kaliisa; Mohammed Saqr – IEEE Transactions on Learning Technologies, 2025
Despite the growing use of large language models (LLMs) in educational contexts, there is no evidence on how these can be operationalized by students to generate custom datasets suitable for teaching and learning. Moreover, in the context of network science, little is known about whether LLMs can replicate real-life network properties. This study…
Descriptors: Students, Artificial Intelligence, Man Machine Systems, Interaction
Han, Yong; Wu, Wenjun; Liang, Yu; Zhang, Lijun – IEEE Transactions on Learning Technologies, 2023
Peer grading has diverse applications in many fields, including the peer grading of open assignments in online courses. The major challenge in peer grading is improving the seriousness (reviewing carefully) of reviewers. Previous studies have proposed several incentive reward mechanisms intended to reward or punish reviewers. Although these…
Descriptors: Grading, Peer Evaluation, Online Courses, Small Classes
Pereira, Filipe Dwan; Rodrigues, Luiz; Henklain, Marcelo Henrique Oliveira; Freitas, Hermino; Oliveira, David Fernandes; Cristea, Alexandra I.; Carvalho, Leandro; Isotani, Seiji; Benedict, Aileen; Dorodchi, Mohsen; de Oliveira, Elaine Harada Teixeira – IEEE Transactions on Learning Technologies, 2023
Programming online judges (POJs) have been increasingly used in CS1 classes, as they allow students to practice and get quick feedback. For instructors, it is a useful tool for creating assignments and exams. However, selecting problems in POJs is time consuming. First, problems are generally not organized based on topics covered in the CS1…
Descriptors: Artificial Intelligence, Man Machine Systems, Educational Technology, Technology Uses in Education
Jose Barambones; Cristian Moral; Angelica de Antonio; Ricardo Imbert; Loic Martinez-Normand; Elena Villalba-Mora – IEEE Transactions on Learning Technologies, 2024
Before interacting with real users, developers must be proficient in human--computer interaction (HCI) so as not to exhaust user patience and availability. For that, substantial training and practice are required, but it is costly to create a variety of high-quality HCI training materials. In this context, chat generative pretrained transformer…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Mediated Communication, Man Machine Systems
Naya-Varela, Martin; Guerreiro-Santalla, Sara; Baamonde, Tamara; Bellas, Francisco – IEEE Transactions on Learning Technologies, 2023
This article presents the Robobo SmartCity model, an educational resource to introduce students to computational intelligence (CI) topics using educational robotics as the core learning technology. Robobo SmartCity allows educators to train learners in artificial intelligence (AI) fundamentals from a feasible and practical perspective, following…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Computation
Echeverria, Vanessa; Yang, Kexin; Lawrence, LuEttaMae; Rummel, Nikol; Aleven, Vincent – IEEE Transactions on Learning Technologies, 2023
Combining individual and collaborative learning is common, but dynamic combinations (which happen as-the-need arises, rather than in preplanned ways, and may happen on an individual basis) are rare. This work reports findings from a technology probe study exploring alternative designs for classroom co-orchestration support for dynamically…
Descriptors: Man Machine Systems, Artificial Intelligence, Cooperative Learning, Educational Technology
Yu Ji; Zehui Zhan; Tingting Li; Xuanxuan Zou; Siyuan Lyu – IEEE Transactions on Learning Technologies, 2025
The advent of generative artificial intelligence (GAI), exemplified by ChatGPT, has introduced both new opportunities and challenges in science, technology, engineering, and mathematics (STEM) and entrepreneurship education. This exploratory quasi-experimental study examined the effects of ChatGPT-assisted collaborative learning (CCL) on students'…
Descriptors: Man Machine Systems, Technology Uses in Education, Artificial Intelligence, Learning Processes
Gu, Peidi; Xu, Xinhao; Qian, Xueqin; Weng, Tsung-Han – IEEE Transactions on Learning Technologies, 2023
Multiple studies have examined learning and training for autistic students to improve their quality of life by using eXtended-Reality (XR) technologies, which mainly include virtual reality (VR), augmented reality (AR), and mixed reality (MR). Nevertheless, little is known about how technical features and technology affordances of the XR…
Descriptors: Computer Simulation, Simulated Environment, Affordances, Autism Spectrum Disorders
Zhang, Lian; Amat, Ashwaq Z.; Zhao, Huan; Swanson, Amy; Weitlauf, Amy; Warren, Zachary; Sarkar, Nilanjan – IEEE Transactions on Learning Technologies, 2021
Autism spectrum disorder (ASD) is a neurodevelopmental disorder characterized by core deficits in social interaction and communication. Collaborative puzzle games are interactive activities that can be played to foster the collaboration and verbal-communication skills of children with ASD. In this article, we have designed an intelligent agent…
Descriptors: Autism, Pervasive Developmental Disorders, Interpersonal Competence, Cooperative Learning
Crowston, Kevin; Østerlund, Carsten; Lee, Tae Kyoung; Jackson, Corey; Harandi, Mahboobeh; Allen, Sarah; Bahaadini, Sara; Coughlin, Scott; Katsaggelos, Aggelos K.; Larson, Shane L.; Rohani, Neda; Smith, Joshua R.; Trouille, Laura; Zevin, Michael – IEEE Transactions on Learning Technologies, 2020
We present the design of a citizen science system that uses machine learning to guide the presentation of image classification tasks to newcomers to help them more quickly learn how to do the task while still contributing to the work of the project. A Bayesian model for tracking volunteer learning for training with tasks with uncertain outcomes is…
Descriptors: Citizen Participation, Scientific Research, Man Machine Systems, Training
Yang, Zongkai; Yang, Juan; Rice, Kerry; Hung, Jui-Long; Du, Xu – IEEE Transactions on Learning Technologies, 2020
This article proposes two innovative approaches, the one-channel learning image recognition and the three-channel learning image recognition, to convert student's course involvements into images for early warning predictive analysis. Multiple experiments with 5235 students and 576 absolute/1728 relative input variables were conducted to verify…
Descriptors: Distance Education, At Risk Students, Artificial Intelligence, Man Machine Systems
Silva, Valtemir A.; Bittencourt, Ig Ibert; Maldonado, Jose C. – IEEE Transactions on Learning Technologies, 2019
Question classification is a key point in many applications, such as Question Answering (QA, e.g., Yahoo! Answers), Information Retrieval (IR, e.g., Google search engine), and E-learning systems (e.g., Bloom's tax. classifiers). This paper aims to carry out a systematic review of the literature on automatic question classifiers and the technology…
Descriptors: Questioning Techniques, Classification, Man Machine Systems, Information Retrieval
Riojas, M.; Lysecky, S.; Rozenblit, J. – IEEE Transactions on Learning Technologies, 2012
Numerous efforts seek to increase awareness, interest, and participation in scientific and technological fields at the precollege level. Studies have shown these students are at a critical age where exposure to engineering and other related fields such as science, mathematics, and technology greatly impact their career goals. A variety of advanced…
Descriptors: Educational Technology, Engineering Education, Engineering, High Schools
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
