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Showing 1 to 15 of 62 results Save | Export
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Henrique Mohallem Paiva; Flávia Maria Santoro; Victor Takashi Hayashi; Bianca Cassemiro Lima – IEEE Transactions on Education, 2025
Contribution: This article analyzes student assessment within a computing faculty employing a full project-based learning (PBL) approach. Examining 2078 final grades across 60 classes and periods, the study reveals a significant correlation between graded self-studies, exams, and projects. This result contributes to understanding the reliability…
Descriptors: Student Evaluation, Computer Science Education, College Faculty, Correlation
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Ismail, Ismahani; Zabidi, Muhammad Mun'im Ahmad; Paraman, Norlina; Mohd-Yusof, Khairiyah; Rahman, Nor Farahwahida Abdul – IEEE Transactions on Education, 2023
Contribution: This article describes efforts to improve the teaching and learning process for the digital system design course using active learning (AL) approaches in the classroom and a parallel hands-on project designed based on constructive alignment (CA). Background: The digital systems design course is an important part of Undergraduate…
Descriptors: Active Learning, Student Projects, Curriculum Implementation, Alignment (Education)
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Emily Yim Lee Au; Ravindra S. Goonetilleke – IEEE Transactions on Education, 2025
Contribution: The proposed operational model offers a detailed framework for understanding the complexities of design thinking. It helps instructors evaluate each stage, promoting the development of high-quality designs. This model emphasizes the link between the various stages and the final design quality, steering students toward achieving…
Descriptors: Design, Thinking Skills, Engineering Education, Introductory Courses
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Alejandra J. Magana; Aparajita Jaiswal; Theodora Loyce Amuah; Mariana Zamora Bula; Mohammad Shams Ud Duha; Jennifer C. Richardson – IEEE Transactions on Education, 2024
Contribution: The study characterizes aspects of cognitive and metacognitive dimensions of team cognition of software development teams in educational settings. Background: The software development industry requires software engineers and developers to work in teams; for this, there is substantial research on teamwork in the context of the…
Descriptors: Computer Software, Engineering Education, Undergraduate Students, Teamwork
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Al-Olimat, Khalid S. – IEEE Transactions on Education, 2022
Contribution: Project-based learning is a widely used learning approach that has proven itself effective in engineering education. This article describes a generalized model to teach undergraduate students the concepts of dc electric motors using project-based learning through a complete module that consists of modeling and simulation, and…
Descriptors: Engineering Education, Active Learning, Student Projects, Models
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Hamlen, Karla R.; Chu, Pong P. – IEEE Transactions on Education, 2023
Background: Engineering curricula often consist of separate courses that do not form a cohesive learning experience. Researchers revised an undergraduate computer engineering curriculum at an urban university, seeking to improve motivation and achievement in an important population that is traditionally underrepresented in STEM fields.…
Descriptors: Spiral Curriculum, Student Projects, Class Activities, Student Motivation
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Fan, Hua; Xie, Huajiang; Feng, Quanyuans; Bonizzoni, Edoardo; Heidari, Hadi; McEwan, Michael P.; Ghannam, Rami – IEEE Transactions on Education, 2023
Continuous developments in the electronics industry have led to constantly changing career roles and graduate skills requirements. Students in the University of Electronic Science and Technology of China (UESTC) have complained that numerous courses in electronic engineering are heavily focused on theoretical knowledge that is disconnected from…
Descriptors: Interdisciplinary Approach, Student Projects, Active Learning, Electronics
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Lowe, David B.; Goldfinch, Tom – IEEE Transactions on Education, 2021
Contribution: Insights are provided into the intended role of integrative courses that aim to connect technical and professional capabilities and, particularly, the appropriate stage within a program for different levels of integrative capability. Background: The need for Engineering graduates who can balance technical competence with professional…
Descriptors: Engineering Education, Job Skills, Competence, Interdisciplinary Approach
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Julia Sonnenberg-Klein; Edward J. Coyle – IEEE Transactions on Education, 2024
Contribution: This longitudinal study modeled student leadership growth in a course sequence supporting long-term, large-scale, multidisciplinary projects embedded in faculty research. Students (half from computer science, computational media, electrical engineering, and computer engineering) participated for 1-4 semesters. Background: Project-…
Descriptors: College Faculty, Teacher Researchers, Student Projects, Active Learning
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Francisco Cima; Pilar Pazos; Minjung Lee; Kristie Gutierrez; Jennifer Kidd; Orlando Ayala; Stacie Ringleb; Krishnanand Kaipa; Danielle Rhemer – IEEE Transactions on Education, 2025
This study contributes to team science and competency development by comparing demonstrated teamwork skills by engineering students participating in disciplinary and cross-disciplinary team projects. Teamwork skills are key competencies necessary to solve complex technical challenges in the workplace. Despite prior efforts to enhance these…
Descriptors: Skill Development, Teamwork, Undergraduate Students, Engineering Education
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Herrero-de Lucas, L. C.; Martinez-Rodrigo, Fernando; de Pablo, Santiago; Ramirez-Prieto, Dionisio; Rey-Boue, Alexis B. – IEEE Transactions on Education, 2022
Contribution: In the research presented in this article, a procedure for determining student workload has been designed, tested, and validated. This procedure also makes it possible to analyze how different teaching variables are affected by workload and to visualize the learning environment generated in the course. Background: When the…
Descriptors: Electronics, Teaching Methods, Engineering Education, Student Projects
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Larson, James; Jordan, Shawn S.; Lande, Micah; Weiner, Steven – IEEE Transactions on Education, 2020
Contribution: This article shares the learning ecosystem of a project-based embedded systems course, identifying course elements that support self-directed learning and how assignments guide students toward becoming adaptive experts. Background: The technology advances while the fundamentals of electrical engineering remain static. Educators can…
Descriptors: Active Learning, Student Projects, Undergraduate Students, Engineering Education
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Jaime, Arturo; Olarte, Juan J.; Garcia-Izquierdo, Francisco J.; Dominguez, Cesar – IEEE Transactions on Education, 2020
Contribution: Internships designed to provide training and an initial period of contact with industry, prior to a computer science engineering capstone project, have a very positive impact on both industry and academic capstone projects. Background: Internships and capstone projects are widely used to integrate work-related learning in computer…
Descriptors: Internship Programs, Computer Science Education, Engineering, Capstone Experiences
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Riese, Emma; Stenbom, Stefan – IEEE Transactions on Education, 2023
Contribution: This study evaluates the generalizability of previously identified perceptions among engineering students of assessments in introductory programming (CS1). The students' perceptions of their instructors' and teaching assistants' (TAs) roles in these assessments are also studied, and differences based on prior programming experience,…
Descriptors: Student Attitudes, Educational Experience, Computer Science Education, Student Evaluation
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Stahl, Daniel; Sandahl, Kristian; Buffoni, Lena – IEEE Transactions on Education, 2022
Contribution: This article identifies the participation of external stakeholders as a key contributing factor for positive outcomes in project-based software engineering courses. A model for overlapping virtuous circles of lasting positive impact on both stakeholders and students from such courses is proposed. Background: Project-based courses are…
Descriptors: Student Projects, Active Learning, Engineering Education, Computer Science Education
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