NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 10 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Mahbub Hasan; Jason M. Lodge; Azharul Karim; Md. Shahadat Hossain Khan – IEEE Transactions on Education, 2024
Contributions: This article provides valuable insights into the varying approaches of engineering students in their understanding and application of project-based learning (PBL) and its relationship with student success. The findings can be used to improve the design and implementation of effective learning environments, evaluate the effectiveness…
Descriptors: Active Learning, Student Projects, Engineering Education, Instructional Improvement
Peer reviewed Peer reviewed
Direct linkDirect link
Fan, Hua; Xie, Huajiang; Feng, Quanyuans; Bonizzoni, Edoardo; Heidari, Hadi; McEwan, Michael P.; Ghannam, Rami – IEEE Transactions on Education, 2023
Continuous developments in the electronics industry have led to constantly changing career roles and graduate skills requirements. Students in the University of Electronic Science and Technology of China (UESTC) have complained that numerous courses in electronic engineering are heavily focused on theoretical knowledge that is disconnected from…
Descriptors: Interdisciplinary Approach, Student Projects, Active Learning, Electronics
Peer reviewed Peer reviewed
Direct linkDirect link
Baligar, Preethi; Mallibhat, Kaushik; Kavale, Sanjeev; Joshi, Gopalkrishna – IEEE Transactions on Education, 2022
Contribution: This study identifies the attributes of complexity that can be incorporated into engineering design problems at first-year undergraduate engineering projects. The findings are compiled as a set of guidelines to aid engineering educators in crafting design problems. Background: Engineering professionals solve complex problems like…
Descriptors: Engineering Education, Design, Problem Solving, College Freshmen
Peer reviewed Peer reviewed
Direct linkDirect link
Fioravanti, Maria Lydia; de Oliveira Sestito, Camila Dias; de Deus, William Simao; Scatalon, Lilian Passos; Barbosa, Ellen Francine – IEEE Transactions on Education, 2022
Contribution: In this article, an experience applying three role-playing games in the context of an Entrepreneurship final project is presented, discussing the challenges, and the lessons learned. Background: Soft skills have been expounded repeatedly as a crucial factor to thrive in the workplace, as opposed to mere knowledge of content only,…
Descriptors: Role Playing, Educational Games, Communication Skills, Entrepreneurship
Peer reviewed Peer reviewed
Direct linkDirect link
Zebel-Al Tareq; Raja Jamilah Raja Yusof – IEEE Transactions on Education, 2024
Contribution: A problem-solving approach (PSA) model derived from major computational thinking (CT) concepts. This model can be utilized to formulate solutions for different algorithmic problems and translate them into effective active learning methods. Background: Different teaching approaches for programming are widely available; however, being…
Descriptors: Models, Problem Solving, Computation, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Higuera-Martinez, Oscar I.; Fernandez-Samaca, Liliana; Alvarado-Fajardo, Andrea C. – IEEE Transactions on Education, 2023
Contribution: This research presents a project-based learning (PBL) approach for fostering creativity in first-year students with differential characteristics in the course execution. The first course considered remote teaching during a pandemic period; the second one used 50% of the weeks with remote teaching and the rest with face-to-face…
Descriptors: College Freshmen, Active Learning, Student Projects, Creativity
Peer reviewed Peer reviewed
Direct linkDirect link
Hayashi, V.; Dutra, J.; Almeida, F.; Arakaki, R.; Midorikawa, E.; Canovas, S.; Cugnasca, P.; Ruggiero, W. – IEEE Transactions on Education, 2023
Contribution: This article describes one approach to foster technical skills (Digital Electronics) and professional skills (critical thinking, problem solving, communication, and collaboration) for Computer Engineering students in a fully remote way. Background: Engineering competencies development requires practical activities. Besides the…
Descriptors: Students, Engineering Education, Laboratory Training, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Al-Abbas, Mohammad; Fawaz, Wissam; Ghajar, Raymond; Abou Rjeily, Chadi; Ouaiss, Iyad; Nakad, Zahi; Nasr, George E.; Saab, Samer S. – IEEE Transactions on Education, 2020
Contribution: A modular three-credit undergraduate course that enables students to sharpen their teaming skills is introduced. The course addresses the professional skill gap between recent undergraduate students and what the work environment expects. Background: The trend of teaming in the industrial world continues to grow as the demand for…
Descriptors: Engineering Education, Teamwork, Interdisciplinary Approach, Student Projects
Peer reviewed Peer reviewed
Direct linkDirect link
Rennick, Christopher; Hulls, Carol C. W.; McKay, Kenneth N. – IEEE Transactions on Education, 2019
Contribution: A semester-long, open-ended design project was implemented to promote intellectual development of first-year students while reinforcing event-driven/procedural programming principles. This paper describes this approach, and an evaluation strategy using Perry's model for intellectual development. The results show that students can…
Descriptors: Introductory Courses, Engineering Education, Active Learning, Student Projects
Peer reviewed Peer reviewed
Direct linkDirect link
Aziz, Syed Mahfuzul; Sicard, Etienne; Ben Dhia, Sonia – IEEE Transactions on Education, 2010
This paper presents the strategies used for effective teaching and skill development in integrated circuit (IC) design using project-based learning (PBL) methodologies. It presents the contexts in which these strategies are applied to IC design courses at the University of South Australia, Adelaide, Australia, and the National Institute of Applied…
Descriptors: Science Activities, Student Projects, Teacher Effectiveness, Lifelong Learning