Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 6 |
Descriptor
Source
| Grantee Submission | 6 |
Author
| Allison Liu | 2 |
| Cartledge, Gwendolyn | 2 |
| Adam Sales | 1 |
| Andrew A. McReynolds | 1 |
| Ashish Gurung | 1 |
| Barber, Mariah | 1 |
| Benjamin G. Solomon | 1 |
| Bennett, Jessica | 1 |
| Council, Morris R, III. | 1 |
| Council, Morris R., III. | 1 |
| Dai, Jianmin | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 5 |
| Journal Articles | 2 |
| Speeches/Meeting Papers | 2 |
| Reports - Evaluative | 1 |
Education Level
| Elementary Education | 3 |
| Secondary Education | 3 |
| Early Childhood Education | 1 |
| Grade 2 | 1 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Primary Education | 1 |
Audience
Location
| Oklahoma | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Dynamic Indicators of Basic… | 1 |
| Gates MacGinitie Reading Tests | 1 |
What Works Clearinghouse Rating
Benjamin G. Solomon – Grantee Submission, 2023
Project ENGAGE was an Education Innovation and Research federal grant awarded to the Osage County Interlocal Cooperative in October of 2017. This study addressed the effect of a combination of literacy and behavioral supports on the academic outcomes of elementary students in rural public schools. The five-year multi-element study included a…
Descriptors: Elementary School Students, Rural Schools, Positive Behavior Supports, Computer Assisted Instruction
Kirk Vanacore; Adam Sales; Allison Liu; Erin Ottmar – Grantee Submission, 2023
Computer-assisted learning platforms (CALPS) increasingly include gamified elements to improve student outcomes by enhancing their engagement with content. Although evidence exists that gamified programs increase engagement and learning outcomes, there is little causal research on what programmatic mechanisms drive the effect between engagement…
Descriptors: Educational Games, Gamification, Algebra, Mathematics Instruction
Kirk P. Vanacore; Ashish Gurung; Andrew A. McReynolds; Allison Liu; Stacy T. Shaw; Neil T. Heffernan – Grantee Submission, 2023
As evidence grows supporting the importance of non-cognitive factors in learning, computer-assisted learning platforms increasingly incorporate non-academic interventions to influence student learning and learning related-behaviors. Non-cognitive interventions often attempt to influence students' mindset, motivation, or metacognitive reflection to…
Descriptors: Intervention, Program Effectiveness, Student Behavior, Computer Assisted Instruction
McCarthy, Kathryn S.; Watanabe, Micah; Dai, Jianmin; McNamara, Danielle S. – Grantee Submission, 2020
Computer-based learning environments (CBLEs) provide unprecedented opportunities for personalized learning at scale. One such system, iSTART (Interactive Strategy Training for Active Reading and Thinking) is an adaptive, game-based tutoring system for reading comprehension. This paper describes how efforts to increase personalized learning have…
Descriptors: Game Based Learning, Reading Comprehension, High School Students, Educational Technology
Bennett, Jessica; Gardner, Ralph, III.; Cartledge, Gwendolyn; Ramnath, Rajiv; Council, Morris R., III. – Grantee Submission, 2017
This study investigated the effects of a multicomponent, supplemental intervention on the reading fluency of second-grade African-American urban students who showed reading and special education risk. The packaged intervention combined repeated readings and culturally relevant stories, delivered through a novel computer software program to enhance…
Descriptors: Grade 2, Elementary School Students, Intervention, Reading Fluency
Council, Morris R, III.; Cartledge, Gwendolyn; Green, DeLayna; Barber, Mariah; Ralph, Gardner, III. – Grantee Submission, 2016
This descriptive study examined whether a computer-based, repeated reading intervention (i.e., Reading Relevant and Culturally Engaging Stories) is associated with improved reading and social behavior for three primary-aged urban black girls who each showed both academic and behavioral risk. The Reading Relevant and Culturally Engaging Stories…
Descriptors: Observation, Educational Technology, Student Attitudes, Questionnaires

Peer reviewed
Direct link
