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Wan, Kelvin; King, Vivian; Chan, Kevin – Electronic Journal of e-Learning, 2021
Game-Based Learning (GBL) has been recognized as an essential tool for motivating students to engage in active and constructive learning. While there is a link between GBL and learning outcomes, current research evidence tends to undermine the interrelationships of concepts and oversimplify flow experience in the context of GBL. This study adopted…
Descriptors: Metacognition, Game Based Learning, Student Motivation, Correlation
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Chaka, Chaka; Nkhobo, Tlatso; Lephalala, Mirriam – Electronic Journal of e-Learning, 2020
This paper reports on a study that integrated two instant messaging applications (Moya Messenger App and WhatsApp) and a myUnisa's online discussion forum (ODF), and utilised them as tools to support student learning at an open and distance e-learning university in South Africa. The participants in this study were 41 undergraduate education…
Descriptors: Technology Integration, Computer Mediated Communication, Discussion Groups, Integrated Learning Systems