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Showing 16 to 30 of 99 results Save | Export
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Schmitt, Lara Johanna; Weinberger, Armin – Educational Technology Research and Development, 2019
Multi-touch interfaces allow for direct and simultaneous input by several co-present learners and afford hands-on learning experiences. Additional scaffolding for strategic behavior and/or verbalizations may constructively complement collaborative learning with a multi-touch device. In this study, the tablet app "Proportion" is supposed…
Descriptors: Grade 4, Elementary School Students, Computer Uses in Education, Cooperative Learning
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Liu, Ming-Chi; Huang, Yueh-Min; Xu, Yo-Hsin – Educational Technology Research and Development, 2018
Digital storytelling has been shown to be an effective tool in achieving learner autonomy during language learning. Studies have focused on providing students with multimedia authoring tools for unbinding their imagination when developing stories, but the complexity of digital story construction still presents a number of challenges to students.…
Descriptors: Group Activities, Cooperative Learning, Personal Autonomy, Story Telling
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Cheng, Li; Beal, Carole R. – Educational Technology Research and Development, 2020
The purpose of this study was to examine the effects of student-generated drawing and imagination on learning recall, learning transfer, and cognitive load, and also students' attitudes towards the learning strategies when learning a computer-based science text, compared to learning with provided pictures. The study used three groups: drawing…
Descriptors: Imagination, Freehand Drawing, Recall (Psychology), Transfer of Training
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Järvelä, Sanna; Kirschner, Paul A.; Panadero, Ernesto; Malmberg, Jonna; Phielix, Chris; Jaspers, Jos; Koivuniemi, Marika; Järvenoja, Hanna – Educational Technology Research and Development, 2015
For effective computer supported collaborative learning (CSCL), socially shared regulation of learning (SSRL) is necessary. To this end, this article extends the idea first posited by Järvelä and Hadwin ("Educ Psychol" 48(1):25-39, 2013) that successful collaboration in CSCL contexts requires targeted support for promoting individual…
Descriptors: Cooperative Learning, Computer Uses in Education, Learning Processes, Instructional Design
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Makransky, Guido; Mayer, Richard; Nøremølle, Anne; Cordoba, Ainara Lopez; Wandall, Jakob; Bonde, Mads – Educational Technology Research and Development, 2020
There is great potential in making assessment and learning complementary. In this study, we investigated the feasibility of developing a desktop virtual reality (VR) laboratory simulation on the topic of genetics, with integrated assessment using multiple choice questions based on item response theory (IRT) and feedback based on the cognitive…
Descriptors: Student Evaluation, Feedback (Response), Computer Simulation, Computer Uses in Education
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Toth, Eva Erdosne – Educational Technology Research and Development, 2016
Developing effective pedagogies to help students examine anomalous data is critical for the education of the next generation of scientists and engineers. By definition anomalous data do not concur with prior knowledge, theories and expectations. Such data are the common outcome of empirical investigation in hands-on laboratories (HOLs). These…
Descriptors: Data Analysis, Computer Simulation, Laboratories, Blended Learning
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Ale, Komathi; Loh, Yvonne Ai-Chi; Chib, Arul – Educational Technology Research and Development, 2017
The One Laptop per Child (OLPC) initiative has been at the forefront of introducing low-cost computers in developing countries. We argue that the problem is not as much as a focus on the provision of affordable technologies, but the lack of consideration of deeply contextualized implementation design and the lack of understanding of psychological…
Descriptors: Rural Areas, Foreign Countries, Computer Mediated Communication, Self Efficacy
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Coffey, Amy Jo; Kamhawi, Rasha; Fishwick, Paul; Henderson, Julie – Educational Technology Research and Development, 2017
Relatively few studies have empirically tested computer-based immersive virtual environments' efficacy in teaching or enhancing pro-social attitudes, such as intercultural sensitivity. This channel study experiment was conducted (N = 159) to compare what effects, if any, an immersive 3D virtual environment would have upon subjects' intercultural…
Descriptors: Computer Simulation, Simulated Environment, Computer Uses in Education, Instructional Effectiveness
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Belland, Brian R.; Gu, Jiangyue; Armbrust, Sara; Cook, Brant – Educational Technology Research and Development, 2015
A common way for students to develop scientific argumentation abilities is through argumentation about socioscientific issues, defined as scientific problems with social, ethical, and moral aspects. Computer-based scaffolding can support students in this process. In this mixed method study, we examined the use and impact of computer based…
Descriptors: Mixed Methods Research, Computer Uses in Education, Educational Technology, Middle School Students
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Belland, Brian R.; Drake, Joel – Educational Technology Research and Development, 2013
One way to help students engage in higher-order thinking is through scaffolding, which can be defined as support that allows students to participate meaningfully in and gain skill at a task that is beyond their unassisted abilities. Most research on computer-based scaffolds assesses the average impact of the tools on learning outcomes. This is…
Descriptors: Scaffolding (Teaching Technique), Computer Uses in Education, Social Theories, Elementary Secondary Education
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Hu, Ermei; Li, Yan; Li, Jessica; Huang, Wen-Hao – Educational Technology Research and Development, 2015
Open educational resources (OER) as an innovation to share educational resources has been influential in past decade and expected to bring changes to higher education worldwide. There is, however, very limited literature on OER usage, especially from the perspective of college students in developing countries, who are often projected as the…
Descriptors: Foreign Countries, Resource Units, Computer Uses in Education, Shared Resources and Services
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Waight, Noemi; Liu, Xiufeng; Gregorius, Roberto Ma. – Educational Technology Research and Development, 2015
This paper examined the nuances of the background process of design and development and follow up classroom implementation of computer-based models for high school chemistry. More specifically, the study examined the knowledge contributions of an interdisciplinary team of experts; points of tensions, negotiations and non-negotiable aspects of…
Descriptors: Computer Uses in Education, Models, Secondary School Science, Chemistry
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Shaw, Shana; Nihalani, Priya; Mayrath, Michael; Robinson, Daniel H. – Educational Technology Research and Development, 2012
It has long been assumed that graphic organizers (GOs) should be presented to students following text as an organizer, rather than preceding text as an overview. Robinson et al. ("Educational Technology Research & Development," 51(4), 25-41, 2003) challenged this assumption by finding support for GOs as an overview. The present study further…
Descriptors: Instructional Materials, Computer Uses in Education, Undergraduate Students, Retention (Psychology)
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Aydin, Selami – Educational Technology Research and Development, 2012
The purpose of this study is to present a review of Facebook as an educational environment, as research on its use within education is relatively new. The study is categorized into six sections: Facebook users; reasons people use Facebook; harmful effects of Facebook; Facebook as an educational environment; Facebook's effects on culture, language,…
Descriptors: Foreign Countries, Web Sites, Social Networks, Computer Uses in Education
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Kim, Minjeong; Ryu, Jeeheon – Educational Technology Research and Development, 2013
An assessment was conducted of a web-based formative peer assessment system (WFPAS) emphasizing learners' metacognitive awareness for their performance in ill-structured tasks. Results indicate that the WFPAS group achieved significantly higher scores for metacognitive awareness and performance in ill-structured tasks than the traditional…
Descriptors: Formative Evaluation, Peer Evaluation, Computer Uses in Education, Metacognition
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