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Karno, Donna; Hatcher, Beth – Educational Technology Research and Development, 2020
A Multi-touch table functions as a tablet, but allows multiple children to move around and manipulate the screen simultaneously. Using social cognitive theory (Bandura 1997) to analyze group dynamics, this study examined computer-supported collaborative learning. Children were observed and recorded for 20 min, three times a week for 5 weeks as…
Descriptors: Computer Uses in Education, Educational Technology, Cooperative Learning, Teaching Methods
Akcaoglu, Mete – Educational Technology Research and Development, 2014
Today's complex and fast-evolving world necessitates young students to possess design and problem-solving skills more than ever. One alternative method of teaching children problem-solving or thinking skills has been using computer programming, and more recently, game-design tasks. In this pre-experimental study, a group of middle school…
Descriptors: Problem Solving, Thinking Skills, Computer Uses in Education, Games
Dwyer, Christopher P.; Hogan, Michael J.; Harney, Owen M.; O'Reilly, John – Educational Technology Research and Development, 2014
Critical thinking (CT) is a metacognitive process, consisting of a number of sub-skills and dispositions, that, when used appropriately, increases the chances of producing a logical solution to a problem or a valid conclusion to an argument. CT has been identified as a fundamental learning objective of third-level education; however, students…
Descriptors: Critical Thinking, Case Studies, Metacognition, Thinking Skills
Underwood, Jody S.; Hoadley, Christopher; Lee, Hollylynne Stohl; Hollebrands, Karen; DiGiano, Chris; Renninger, K. Ann – Educational Technology Research and Development, 2005
The Internet is increasingly being used as a medium for educational software in the form of miniature applications (e.g., applets) to explore concepts in a domain. One such effort in mathematics education, the Educational Software Components of Tomorrow (ESCOT) project, created 42 miniature applications each consisting of a context, a set of…
Descriptors: Educational Technology, Mathematics Education, Computer Software, Mathematical Concepts

Lowther, Deborah L.; Ross, Steven M.; Morrison, Gary M. – Educational Technology Research and Development, 2003
This study examined the educational effects of providing fifth-, sixth-, and seventh-grade students with 24-hour access to laptop computers. Specifically, the impact of laptops on classroom activities, student use of technology, and writing and problem-solving skills was examined. (Contains 47 references.) (MES)
Descriptors: Academic Achievement, Access to Computers, Computer Uses in Education, Grade 5

Schwartz, Daniel L.; Brophy, Sean; Lin, Xiaodong; Bransford, John D. – Educational Technology Research and Development, 1999
Describes a software shell, STAR.Legacy, designed to guide attempts to help students learn from case, problem, and project-based learning. STAR.Legacy supports the integration of four types of learning environments: learner-centered, knowledge-centered, assessment-centered, and community-centered. Describes how a STAR.Legacy constructed for an…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Uses in Education, Educational Environment