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Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck – Educational Technology Research and Development, 2020
Gaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are unsurprisingly used for learning achievement. In this study, a game-based learning courseware was implemented using a problem-based strategy. For this purpose, a game known as 'Programmer Adventure Land' was designed and developed. A group…
Descriptors: Problem Based Learning, Game Based Learning, Computer Science Education, Programming
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Stoof, Angela; Martens, Rob L.; van Merrienboer, Jeroen J. G. – Educational Technology Research and Development, 2007
This article describes the design and formative evaluation of a Web-based tool that supports curriculum developers in constructing competence maps. Competence maps describe final attainment levels of educational programs in terms of--interrelated--competencies. Key requirements for the competence-mapping tool were validity and practicality.…
Descriptors: Instructional Design, Formative Evaluation, Internet, Concept Mapping